GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages
v.extrude(1) Grass User's Manual v.extrude(1)

v.extrude - Extrudes flat vector features to 3D vector features with defined height.
 
Optionally the height can be derived from sampling of elevation raster map.

vector, geometry, sampling, 3D

v.extrude
 
v.extrude --help
 
v.extrude [-t] input=name [layer=string] [ cats=range] [where=sql_query] [ type=string[,string,...]] output=name [zshift= float] [height=float] [height_column= name] [elevation=name] [method= string] [scale=float] [null_value=float] [--overwrite] [--help] [--verbose] [-- quiet] [--ui]

-t
 
Trace elevation
--overwrite
 
Allow output files to overwrite existing files
--help
 
Print usage summary
--verbose
 
Verbose module output
--quiet
 
Quiet module output
--ui
 
Force launching GUI dialog

input=name [required]
 
Name of input vector map
 
Or data source for direct OGR access
layer=string
 
Layer number or name (’-1’ for all layers)
 
A single vector map can be connected to multiple database tables. This number determines which table to use. When used with direct OGR access this is the layer name.
 
Default: -1
cats=range
 
Category values
 
Example: 1,3,7-9,13
where=sql_query
 
WHERE conditions of SQL statement without ’where’ keyword
 
Example: income < 1000 and population >= 10000
type=string[,string,...]
 
Input feature type
 
Options: point, line, area
 
Default: point,line,area
output=name [required]
 
Name for output vector map
zshift=float
 
Shifting value for z coordinates
 
Default: 0
height=float
 
Fixed height for 3D vector features
height_column=name
 
Name of attribute column with feature height
elevation=name
 
Elevation raster map for height extraction
method=string
 
Sampling interpolation method
 
Options: nearest, bilinear, bicubic
 
Default: nearest
 
nearest: Nearest-neighbor interpolation
 
bilinear: Bilinear interpolation
 
bicubic: Bicubic interpolation
scale=float
 
Scale factor sampled raster values
 
Default: 1.0
null_value=float
 
Height for sampled raster NULL values

v.extrude creates faces, kernels or 3D lines based on input 2D vector features. Points are converted to 3D vertical lines, lines to faces and areas to volumes (composition of closed set of faces and kernel).
If elevation parameter is used then 3D vector features follow the elevation model by using individual elevation values for the vertices. Height for vertices is interpolated from elevation raster map using given interpolation method.

v.extrude extrudes vector features which means that points are converted to vertical lines. Lines and area boundaries are extruded to a set of faces, each segment defines one face. Area centroids are written as kernels. Area as a composition of boundaries and centroid is stored as a closed set of faces and kernel which define a volume.
For conversion of 2D points or lines to 3D can be used v.to.3d or v.drape. In opposite to v.extrude, these modules do not extrude vector features, they defines z-coordinate for the features from given parameters or by sampling elevation raster map values. It means that no feature type conversion is applied, points remain still points in the output vector map. Same applies for the lines.
v.extrude modifies only features geometry. Feature categories remain untouched and attribute data is copied from input vector map to the output.
By default, all features (including features without category) from input vector map are processed ( layer=-1). Feature selection can be applied by layer, cats or where parameter.

v.extrude input=houses output=houses3D height=5 type=area

v.extrude input=houses output=houses3D elevation=dem height_column=height type=area

v.extrude input=geodetic_pts output=points3D height=200 type=point

v.transform, v.extrude, v.drape, v.to.3d
wxGUI 3D viewer

Jachym Cepicky,
 
Updated for GRASS 7 by Martin Landa, FBK-irst, Italy and Czech Technical University in Prague, Czech Republic
Last changed: $Date: 2014-11-28 17:22:17 +0100 (Fri, 28 Nov 2014) $

Available at: v.extrude source code (history)
Main index | Vector index | Topics index | Keywords index | Graphical index | Full index
© 2003-2018 GRASS Development Team, GRASS GIS 7.4.3 Reference Manual
GRASS 7.4.3

Search for    or go to Top of page |  Section 1 |  Main Index

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with ManDoc.