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v.out.vtk(1) Grass User's Manual v.out.vtk(1)

v.out.vtk - Converts a vector map to VTK ASCII output.

vector, export, VTK

v.out.vtk
 
v.out.vtk --help
 
v.out.vtk [-cn] input=name [layer=string] [ output=name] [type=string[, string,...]] [precision=integer] [ zscale=float] [--overwrite] [-- help] [--verbose] [--quiet] [--ui]

-c
 
Correct the coordinates to fit the VTK-OpenGL precision
-n
 
Export numeric attribute table fields as VTK scalar variables
--overwrite
 
Allow output files to overwrite existing files
--help
 
Print usage summary
--verbose
 
Verbose module output
--quiet
 
Quiet module output
--ui
 
Force launching GUI dialog

input=name [required]
 
Name of input vector map
 
Or data source for direct OGR access
layer=string
 
Layer number or name
 
Vector features can have category values in different layers. This number determines which layer to use. When used with direct OGR access this is the layer name.
 
Default: 1
output=name
 
Name for output VTK file
type=string[,string,...]
 
Input feature type
 
Options: point, kernel, centroid, line, boundary, area, face
 
Default: point,kernel,centroid,line,boundary,area,face
precision=integer
 
Number of significant digits (floating point only)
zscale=float
 
Scale factor for elevation
 
Default: 1.0

v.out.vtk converts a GRASS vector map in binary format to the VTK ASCII output.
If the output parameter is not given, the output will be send to stdout.

The following vector types can be exported together in one VTK ascii file:
point
line
centroid
boundary
area
face
Category data (cat) for the selected vector type and layer will be written as scalar data with name "cat_{vectorname}". If no cat exists, the value will set to -1 as normal cat’s are always positive. If a vector has more categories in one layer, only the first category will be exported.
 
 
3d vectors are supported by default. The created VTK data always includes x, y and z coordinates (z = 0 if not a 3d vector map). Note that you can easily convert your 2d vectors into 3d vectors with v.drape.
 
 
Because of the 32bit limits of OpenGL which is used by VTK, visualisation errors may occur if the grass region contains coordinates greater than 1.000.000 and vector coordinates with 0.01 - 0.001 meters precisison. For this reason, the flag "-c" was added. The coordinates are transformed to smaller coordinates (by decreasing the coordinates with the region center).
 
 
If the "-c" flag is used and the data should be visualised together with other data exported via *.out.vtk modules, be sure the "-c" flag was also set in these modules. But this will only work with data from the SAME location (The reference point for the coordinates transformation is based on the default region).
 
 
The GRASS vector data is converted into the polydata format of VTK:
vtk Vertices -- representing points and centroids
vtk lines -- representing lines and boundaries
vtk polygons -- representing areas and faces
The VTK file can be visualized with VTK Toolkit, Paraview and MayaVi.

If areas or faces are exported, the data have to be triangulated within Paraview or MayaVi.

Spearfish example:
Export the soils with cats in layer 1:
 
v.out.vtk input=soils type=area layer=1 output=/tmp/soils.vtk
Export the streams with cats in layer 1:
 
v.out.vtk input=streams type=line layer=1 output=/tmp/streams.vtk
Write the archsite vtk output to stdout with cats in layer 1:
 
v.out.vtk input=archsites type=point layer=1

v.out.ascii
 
r.out.vtk
 
r3.out.vtk
 

Soeren Gebbert
Last changed: $Date: 2018-06-16 10:49:17 +0200 (Sat, 16 Jun 2018) $

Available at: v.out.vtk source code (history)
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© 2003-2018 GRASS Development Team, GRASS GIS 7.4.3 Reference Manual
GRASS 7.4.3

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