AG_InitVideoSDL
—
agar SDL video initialization
#include <agar/core.h>
#include <agar/gui.h>
If Agar has been compiled with SDL1 support (--with-sdl), the
"sdlfb" and "sdlgl" driver modules become available, and
the GUI system can be attached to an existing SDL display context. If Agar
has been compiled with SDL2 support (--with-sdl2), the "sdl2fb"
and "sdl2gl" drivers become available.
Note: When creating a new SDL display (as
opposed to attaching to an existing one), you can call
AG_InitGraphics(3)
with the "<SDL>" or "<SDL2>" argument
instead of using
AG_InitVideoSDL
().
int
AG_InitVideoSDL
(SDL_Surface
*display, Uint
flags);
int
AG_SetVideoSurfaceSDL
(SDL_Surface
*display);
int
AG_ResizeDisplay
(int
w, int h);
void
AG_SetVideoResizeCallback
(void
(*fn)(Uint w, Uint h)));
The
AG_InitVideoSDL
()
function initializes the GUI to attach to an existing SDL display surface.
If the specified surface has the SDL_OPENGL
flag
then the GL-capable driver "sdlgl" (or "sdl2gl") is
used. Otherwise, the direct frame-buffer driver "sdlfb" (or
"sdl2fb") is used instead. The
AG_InitVideoSDL
() function accepts the following
flags options:
- AG_VIDEO_HWSURFACE
- Request a hardware frame buffer (SDL1 only, sets
SDL_HWSURFACE
).
- AG_VIDEO_ASYNCBLIT
- Enable asynchronous blitting updates (SDL1 only, sets
SDL_ASYNCBLIT
).
- AG_VIDEO_ANYFORMAT
- Disable emulation of surface depth (SDL1 only, sets
SDL_ANYFORMAT
).
- AG_VIDEO_HWPALETTE
- Exclusive palette access (SDL1 only, sets
SDL_HWPALETTE
).
- AG_VIDEO_DOUBLEBUF
- Enable double-buffering in frame buffer mode (SDL1 only).
- AG_VIDEO_FULLSCREEN
- Start up application in full-screen mode
- AG_VIDEO_RESIZABLE
- If a window manager is available, request that the application be
resizable. This is the default with SDL2.
- AG_VIDEO_FIXED
- If a window manager is available, request that the window be
non-resizable. This is the default with SDL1.
- AG_VIDEO_BORDERLESS
- If a window manager is available, disable window decorations.
- AG_VIDEO_NOFRAME
- Alias for
AG_VIDEO_BORDERLESS
.
- AG_VIDEO_BGPOPUPMENU
- Whenever the user right-clicks on an area not covered by an Agar window,
display a standard pop-up menu with the list of active windows.
- AG_VIDEO_OPENGL
- Require OpenGL mode. If OpenGL is not available, initialization will
fail.
- AG_VIDEO_OPENGL_OR_SDL
- Try OpenGL mode if available, otherwise fallback to SDL frame-buffer
mode.
- AG_VIDEO_OVERLAY
- Run in OpenGL "overlay" mode. In this mode, Agar will never
clear the background or swap GL buffers. Before rendering itself, Agar
will also save the current OpenGL state and restore it completely once
rendering is complete. Internally, this option causes the
AG_DRIVER_SW_OVERLAY
option to be set (see
AG_DriverSw(3)).
The
AG_SetVideoSurfaceSDL
()
function can be used to reattach to a different (e.g., a newly resized) SDL
display surface without reinitializing the GUI.
Note: The
AG_InitVideoSDL
()
and AG_SetVideoSurfaceSDL
() functions are only
available if Agar has been compiled with SDL1 support (to find out, include
"<agar/config/have_sdl.h>" and test for
HAVE_SDL
).
The
AG_ResizeDisplay
()
function resizes the video display to the specified dimensions in pixels.
AG_SetVideoResizeCallback
() registers a callback
function which will be invoked whenever the display is resized. Both of
these functions are only applicable to single-window drivers.
SDL1 support first appeared in Agar 1.0. The "sdlfb" and
"sdlgl" driver modules first appeared in Agar 1.4.0. The
"sdl2fb" and "sdl2gl" driver modules appeared in Agar
1.7.0.