AG_Window
— agar
window system
#include <agar/core.h>
#include <agar/gui.h>
The AG_Window
object describes an Agar
window, the base container for Agar widgets. The
AG_Widget(3)
objects form a tree structure attached to a parent
AG_Window
. Agar windows are attached to a parent
AG_Driver(3)
which provides a bridge between the Agar GUI system and the user's preferred
graphics platform / backend.
Widgets can be attached to the AG_Window
object itself (it will behave like a standard, vertical
AG_Box(3)).
Agar's standard toolkit includes a variety of other container widgets, such
as
AG_Box(3),
AG_Fixed(3),
AG_Pane(3),
AG_Notebook(3)
and
AG_Scrollview(3).
The dimensions of new Agar windows is best determined
automatically (using recursive widget size requests which take resolution,
font sizes, etc. into account). Agar widgets are expected to set a proper
default size whenever it can be determined automatically, or otherwise
provide a suitable application-level API for "size hints".
Newly created windows must be made visible by
calling
AG_WindowShow
().
Windows are destroyed by a single call to
AG_ObjectDetach(3).
This effectively puts the window in a garbage-collection queue (to be freed
later at the end of the current event-processing cycle).
AG_Window *
AG_WindowNew
(Uint
flags);
AG_Window *
AG_WindowNewNamed
(Uint
flags, const char
*format, ...);
AG_Window *
AG_WindowNewNamedS
(Uint
flags, const char
*name);
AG_Window *
AG_WindowNewUnder
(AG_Driver
*drv, Uint
flags);
void
AG_WindowSetCaption
(AG_Window
*win, const char
*format, ...);
void
AG_WindowSetCaptionS
(AG_Window
*win, const char
*text);
void
AG_WindowSetIcon
(AG_Window
*win, AG_Surface
*surface);
void
AG_WindowSetCloseAction
(AG_Window
*win,
AG_WindowCloseAction
action);
void
AG_WindowSetSideBorders
(AG_Window
*win, int
pixels);
void
AG_WindowSetBottomBorder
(AG_Window
*win, int
pixels);
void
AG_WindowSetPosition
(AG_Window
*win, enum
ag_window_alignment alignment,
int tiling);
int
AG_WindowMove
(AG_Window
*win, int xRel,
int yRel);
void
AG_WindowSetGeometry
(AG_Window
*win, int x,
int y,
int w,
int h);
void
AG_WindowSetGeometryRect
(AG_Window
*win, AG_Rect rect,
int bounded);
void
AG_WindowSetGeometryAligned
(AG_Window
*win, enum
ag_window_alignment alignment,
int w,
int h);
void
AG_WindowSetGeometryAlignedPct
(AG_Window
*win, enum
ag_window_alignment alignment,
int wPct,
int hPct);
void
AG_WindowSetGeometryMax
(AG_Window
*win);
void
AG_WindowSetMinSize
(AG_Window
*win, int w,
int h);
void
AG_WindowSetMinSizePct
(AG_Window
*win, int pct);
int
AG_WindowSetOpacity
(AG_Window
*win, float
opacity);
void
AG_WindowSetFadeIn
(AG_Window
*win, float
fadeTime, float
fadeIncr);
void
AG_WindowSetFadeOut
(AG_Window
*win, float
fadeTime, float
fadeIncr);
void
AG_WindowSetZoom
(AG_Window
*win, int
zoomLvl);
void
AG_ZoomIn
(void);
void
AG_ZoomOut
(void);
void
AG_ZoomReset
(void);
void
AG_WindowMaximize
(AG_Window
*win);
void
AG_WindowUnmaximize
(AG_Window
*win);
void
AG_WindowMinimize
(AG_Window
*win);
void
AG_WindowUnminimize
(AG_Window
*win);
void
AG_WindowAttach
(AG_Window
*winParent, AG_Window
*winChld);
void
AG_WindowDetach
(AG_Window
*winParent, AG_Window
*winChld);
void
AG_WindowMakeTransient
(AG_Window
*winParent, AG_Window
*winTrans);
void
AG_WindowPin
(AG_Window
*winParent, AG_Window
*winToPin);
void
AG_WindowUnpin
(AG_Window
*win);
void
AG_WindowUpdate
(AG_Window
*win);
The
AG_WindowNew
()
function creates a new Agar window using the default
AG_Driver(3).
It returns a pointer to the newly created AG_Window
on success, or NULL on failure. See the
FLAGS section below for a description of the
available flags options.
If the default driver is a single-window
driver then
AG_WindowNew
()
attaches the newly created AG_Window
to its
AG_Driver instance. If the default driver is a
multiple-window driver, one unique AG_Driver instance
is created and assigned to each window.
The
AG_WindowNewNamed
()
variant creates an Agar window with a unique name identifier. If a window of
the same name exists then AG_WindowNewNamed
() moves
the focus to the existing window and returns NULL. The name may contain any
printable character, except ‘/’.
The
AG_WindowNewUnder
()
variant creates a new window and attaches it to an alternate
AG_Driver(3)
instance drv.
AG_WindowSetCaption
()
sets the title text (shown on the titlebar).
AG_WindowSetIcon
()
sets a custom icon for the window when iconified. It will be used by Agar's
internal WM in single-window mode. It may be used by some multi-window
drivers that support the feature.
AG_WindowSetCloseAction
()
sets the action to perform on "window-close":
- AG_WINDOW_DETACH
- Destroy the window. Default for anonymous windows.
- AG_WINDOW_HIDE
- Just hide the window. Default for named windows.
- AG_WINDOW_IGNORE
- Ignore the close request.
To perform a different action, a custom event handler routine can
be set for the "window-close" event (see the
EVENTS section).
AG_WindowSetSideBorders
()
sets the thickness of the left and right window borders in pixels.
AG_WindowSetBottomBorder
() sets the thickness of the
bottom border. The default for side borders is 0 (no side borders). If the
win argument is NULL then set global defaults to the
given values.
AG_WindowSetPosition
()
defines an initial alignment for the window with respect to the desktop.
Allowed values for alignment include:
AG_WINDOW_TL AG_WINDOW_TC AG_WINDOW_TR
AG_WINDOW_ML AG_WINDOW_MC AG_WINDOW_MR
AG_WINDOW_BL AG_WINDOW_BC AG_WINDOW_BR
or the special value
AG_WINDOW_ALIGNMENT_NONE
, which lets the window
manager choose a default position (the default). If
tiling is 1 then
AG_WindowSetPosition
()
sets the AG_WINDOW_TILING
flag such that the WM will
attempt to avoid overlap between windows (see
FLAGS section).
AG_WindowMove
()
moves the window to a new position xRel,
yRel relative to the window's current position.
AG_WindowSetGeometry
()
moves/resizes a window to the specific position and geometry, given in
pixels. If a value of -1 is passed for w or
h, the window's default (or current) geometry is
preserved.
The
AG_WindowSetGeometryRect
()
variant of AG_WindowSetGeometry
() accepts a
AG_Rect(3)
argument. The bounded argument specifies whether the
window should be limited to the available view area.
The
AG_WindowSetGeometryAligned
()
variant assigns the window a specific size in pixels and positions it
according to the specified window alignment (see description of
AG_WindowSetPosition
() for the possible values).
The
AG_WindowSetGeometryAlignedPct
()
variant accepts an argument given in percent of current view area (as
opposed to absolute pixel coordinates).
The
AG_WindowSetGeometryMax
()
variant sets the geometry to the size of the display (without setting the
AG_WINDOW_MAXIMIZED
flag).
The
AG_WindowSetMinSize
()
routine sets the minimum window size in pixels.
AG_WindowSetMinSizePct
() sets the minimum window
size in percentage of the requested (computed) size.
AG_WindowSetOpacity
()
sets the overall per-window opacity (for compositing WMs). The argument can
range from 0.0 (transparent) to 1.0 (opaque).
For windows with the
AG_WINDOW_FADEIN
or
AG_WINDOW_FADEOUT
flags,
AG_WindowSetFadeIn
()
and AG_WindowSetFadeOut
() can be used to configure
the fade timing. During fade-in, the opacity will be repeatedly incremented
by fadeIncr over a total period of
fadeTime seconds.
AG_WindowSetZoom
()
sets the zoom level of the window (and any of its child windows with the
AG_WINDOW_INHERIT_ZOOM
option set).
The
AG_ZoomIn
(),
AG_ZoomOut
() and
AG_ZoomReset
() routines call
AG_WindowSetZoom
() to increase, decrease or reset
the zoom level of the currently focused window. It is customary to assign
AG_GlobalKeys(3)
shortcuts to these routines.
AG_WindowMaximize
()
and AG_WindowMinimize
() maximizes and minimizes the
window, respectively. AG_WindowUnmaximize
() and
AG_WindowUnminimize
() does the opposite.
The
AG_WindowAttach
()
call makes winChld a child window dependent of
winParent. Detaching the parent window will cause the
child window to be detached implicitely. Child windows also inherit the
style properties from their parent.
AG_WindowDetach
() removes
winChld from winParent.
AG_WindowMakeTransient
()
registers winTrans as a dependent and transient window
for winParent. The effects of transient window state
are dependent on the underlying window system and window manager. Under
Motif, transient windows have no titlebar buttons. Under TWM, transient
windows are created without requesting that the user select an initial
geometry. Detaching winParent will cause
winTrans to be detached implicitely.
The
AG_WindowPin
()
function "pins" winToPin to the parent
window winParent. If the parent window is moved, the
pinned window will be displaced along with it.
AG_WindowUnpin
() unpins the given window.
The
AG_WindowUpdate
()
routine updates the coordinates and geometries of all widgets attached to
win. This routine should be called following
AG_ObjectAttach(3)
or
AG_ObjectDetach(3)
calls made in event context, or manual modifications of the
x, y, w,
h fields of the AG_Window
structure. See also:
AG_WidgetUpdate(3).
void
AG_WindowShow
(AG_Window
*win);
void
AG_WindowHide
(AG_Window
*win);
int
AG_WindowIsVisible
(AG_Window
*win);
void
AG_WindowLower
(AG_Window
*win);
void
AG_WindowRaise
(AG_Window
*win);
AG_WindowShow
()
makes a window visible and broadcasts the "widget-shown" event to
win and its children.
AG_WindowHide
()
makes a window invisible and broadcasts the "widget-hidden" event
to win and its children.
Note that
AG_WindowHide
()
keeps the window and its resources in memory. To destroy a window and
release its resources, one should use
AG_ObjectDetach(3).
AG_WindowIsVisible
()
returns the current visibility status of a window. A value of 0 means the
window is invisible, 1 means it is visible.
AG_WindowLower
()
lowers the window to the bottom of the stack.
AG_WindowRaise
()
raises the window to the top of the stack so that it is not obscured by
other sibling windows.
The focus state controls the default filtering of events as well
as the behavior and cosmetic appearance of some widgets. See the
“FOCUS STATE” section of
AG_Widget(3)
for details.
void
AG_WindowFocus
(AG_Window
*win);
int
AG_WindowFocusNamed
(const
char *name);
int
AG_WindowFocusAtPos
(AG_DriverSw
*drv, int x,
int y);
AG_Window *
AG_WindowFind
(const
char *name);
AG_Window *
AG_WindowFindFocused
(void);
int
AG_WindowIsFocused
(AG_Window
*win);
void
AG_WindowCycleFocus
(AG_Window
*win, int
reverse);
void
AG_CloseFocusedWindow
(void);
AG_WindowFocus
()
focuses on window win. A
‘window-gainfocus’ event is posted to the window object after
the focus change has occurred. If the currently focused window has the
AG_WINDOW_KEEPABOVE
flag set then this is a no-op.
If an argument of NULL is given, then the previous request for focus change
(if any) will be cancelled.
AG_WindowFocusNamed
()
calls AG_WindowFocus
() on the window of the given
name and returns 0 on success or -1 if the window was not found.
AG_WindowFocusAtPos
()
looks for a window at the specified coordinates in pixels, in the video
display associated with the given single-display driver
drv (see
AG_DriverSw(3)).
If a window is found, AG_WindowFocus
() is called on
it and 1 is returned. Otherwise, 0 is returned.
AG_WindowFind
()
searches all
AG_Driver(3)
instances for a named window a returns a pointer to it on success or NULL if
none was found.
AG_WindowFindFocused
()
returns a pointer to the window currently holding input focus, or NULL if
there are none. AG_WindowIsFocused
() returns 1 if
the window is currently holding focus, otherwise 0.
AG_WindowCycleFocus
()
places the focus over the widget following (or preceeding if
reverse is 1) the widget currently holding focus
inside of win. By default, Agar maps the TAB key to
this function. The agDrivers VFS must be locked.
The
AG_CloseFocusedWindow
()
routine requests closure of the currently focused window, if any.
AG_Window *
AG_About
(void);
void
AG_ViewCapture
(void);
AG_About
()
generates an "About Agar GUI" dialog box with copyright
information for the Agar GUI library and core fonts (from
gui/license.txt).
AG_ViewCapture
()
is only available with single-window drivers. It dumps the contents of the
display surface to
~/.<progname>/screenshot/.
For the AG_Window object:
- Uint flags
- Option flags (see FLAGS section
below).
- int wmType
- Window manager hint describing window function (see
WINDOW MANAGER HINTS
below).
- int visible
- Visibility flag (1 = visible, 0 = hidden). Read-only (see
AG_WindowShow
() and
AG_WindowHide
()).
- int dirty
- Redraw flag. If set to 1, the window will be redrawn as soon as
possible.
- AG_Titlebar *tbar
- Pointer to the associated
AG_Titlebar(3)
widget, or NULL if the window has no titlebar. Read-only.
- int wReq, hReq
- Ideal window geometry in pixels, as last computed from the
size_request
()
operation of its attached widgets. Read-only (see
AG_WidgetSizeReq(3)).
- int wMin, hMin
- Suggested minimum window geometry in pixels. Read-only (use
AG_WindowSetMinSize
()).
- AG_Window *parent
- Pointer to parent window, or NULL if there isn't any. Read-only (see
AG_WindowAttach
() and
AG_WindowDetach
()).
- TAILQ subwins
- List of dependent child windows. Read-only (see
AG_WindowAttach
() and
AG_WindowDetach
()).
- AG_Icon *icon
- Pointer to the floating
AG_Icon(3)
object if we are using Agar's internal window manager, NULL otherwise.
Read-only.
The wmType field of
AG_Window
hints at the function of the window. This
setting is used by underlying WMs to tweak window appearance and behavior
details. The values correspond to those specified in Extended Window Manager
Hints (EWMH) version 1.4.
enum ag_window_wm_type {
AG_WINDOW_WM_NORMAL, /* Normal, top-level window */
AG_WINDOW_WM_DESKTOP, /* Desktop feature */
AG_WINDOW_WM_DOCK, /* Dock or panel feature */
AG_WINDOW_WM_TOOLBAR, /* Toolbar torn off from main window */
AG_WINDOW_WM_MENU, /* Pinnable menu window */
AG_WINDOW_WM_UTILITY, /* Persistent utility window (e.g.,
a palette or a toolbox). */
AG_WINDOW_WM_SPLASH, /* Introductory splash screen */
AG_WINDOW_WM_DIALOG, /* Dialog window */
AG_WINDOW_WM_DROPDOWN_MENU, /* Menubar-triggered drop-down menu */
AG_WINDOW_WM_POPUP_MENU, /* Contextual popup menu */
AG_WINDOW_WM_TOOLTIP, /* Mouse hover triggered tooltip */
AG_WINDOW_WM_NOTIFICATION, /* Notification bubble */
AG_WINDOW_WM_COMBO, /* Combo-box triggered window */
AG_WINDOW_WM_DND /* Draggable object */
};
For the AG_Window object:
- AG_WINDOW_MODAL
- Place window in foreground and prevent other windows from receiving input
events until the modal window is closed. If the modal window is transient
(see
AG_WindowMakeTransient
()), then it is modal
for its parent window, otherwise it is application-modal.
- AG_WINDOW_KEEPABOVE
- Stay on top of other windows.
- AG_WINDOW_KEEPBELOW
- Stay below other windows.
- AG_WINDOW_MAIN
- Break from
AG_EventLoop(3)
if this window gets destroyed. Multiple windows may set this flag, in
which case the break will occur whenever the last window is closed.
- AG_WINDOW_INHERIT_ZOOM
- Inherit the zoom level from the parent window. See
AG_WindowSetZoom
().
- AG_WINDOW_DENYFOCUS
- Don't automatically grab focus in response to a
‘mouse-button-down’ event in the window area.
- AG_WINDOW_TILING
- If no explicit window position is specified, choose a default position
using a tiling WM algorithm which honors the preferred window alignment
and attempts to avoid overlap with other tiling windows. Non-tiling
windows are ignored.
- AG_WINDOW_FADEIN
- Enable smooth fade-in for compositing WM.
- AG_WINDOW_FADEOUT
- Enable smooth fade-out for compositing WM (only applies to hide operation,
not detach).
- AG_WINDOW_NOTITLE
- Create a window without a titlebar. Under some WMs, this may imply
AG_WINDOW_NOBORDERS
.
- AG_WINDOW_NOBORDERS
- Don't draw decorative window borders. Under some WMs, this may imply
AG_WINDOW_NOTITLE
.
- AG_WINDOW_PLAIN
- Create a completely undecorated window (alias for
AG_WINDOW_NOTITLE
and
AG_WINDOW_NOBORDERS
).
- AG_WINDOW_NOHRESIZE
- Disable horizontal window resize control.
- AG_WINDOW_NOVRESIZE
- Disable vertical window resize control.
- AG_WINDOW_NORESIZE
- Alias for
AG_WINDOW_NO[HV]RESIZE
.
- AG_WINDOW_NOCLOSE
- Disable window close button in titelbar.
- AG_WINDOW_NOMINIMIZE
- Disable minimize button in titlebar.
- AG_WINDOW_NOMAXIMIZE
- Disable maximize button in titlebar.
- AG_WINDOW_NOBUTTONS
- Alias for
AG_WINDOW_NOCLOSE
,
AG_WINDOW_NOMINIMIZE
and
AG_WINDOW_NOMAXIMIZE
.
- AG_WINDOW_HMAXIMIZE
- Keep window scaled to the display width.
- AG_WINDOW_VMAXIMIZE
- Keep window scaled to the display height.
- AG_WINDOW_NOMOVE
- User is not allowed to move the window.
- AG_WINDOW_NOBACKGROUND
- Don't fill the window background prior to rendering its contents.
- AG_WINDOW_NOUPDATERECT
- Disable automatic updates of the video region covering the window area
(for single-window, framebuffer-based graphics drivers only).
- AG_WINDOW_NOCURSORCHG
- Deny any cursor change requested by widgets attached to this window. This
flag is automatically set whenever a window hidden, and cleared a window
is made visible.
- AG_WINDOW_MAXIMIZED
- Window is currently maximized (read-only).
- AG_WINDOW_MINIMIZED
- Window is currently minimized (read-only).
The GUI system may send AG_Window
objects
the following events:
window-close
(void)
- Request to close the window. For anonymous windows created by
AG_WindowNew
(), the default is to Detach (and
destroy). For named windows, the default is to Hide. The request can also
be ignored. It is safe to create new windows in from a
"window-close" handler. See:
AG_WindowSetCloseAction
().
window-detached
(void)
- The window has been successfully detached (as per a previous
AG_ObjectDetach(3)
request), and is about to be freed. This handler can be used (and should
only be used) to release any additional resources associated with the
window.
window-shown
(void)
- The window is now visible. See:
AG_WindowShow
().
window-hidden
(void)
- The window is no longer visible. See:
AG_WindowHide
().
window-enter
(void)
- The cursor has entered the window area.
window-leave
(void)
- The cursor has left the window area.
The following code fragment creates an Agar window containing a
label and a row of buttons. It will be positioned and dimensioned
automatically:
AG_Window *win;
AG_Box *box;
win = AG_WindowNew(0);
AG_LabelNew(win, 0, "Hello!");
box = AG_BoxNewHoriz(win, AG_BOX_EXPAND);
{
AG_ButtonNew(box, 0, "Foo");
AG_ButtonNew(box, 0, "Bar");
AG_ButtonNew(box, 0, "Baz");
}
AG_WindowShow(win);
The following code fragment creates an empty Agar window with a
green background, centers it and sets an explicit size of 320x240:
AG_Window *win;
win = AG_WindowNew(0);
AG_SetStyle(win, "background-color", "green");
AG_WindowSetGeometryAligned(win, AG_WINDOW_MC, 320, 240);
AG_WindowShow(win);
AG_Color(3),
AG_Cursor(3),
AG_Driver(3),
AG_DriverMw(3),
AG_DriverSw(3),
AG_Icon(3),
AG_InitGraphics(3),
AG_Intro(3),
AG_KeySym(3),
AG_KeyMod(3),
AG_MouseButton(3),
AG_Rect(3),
AG_StyleSheet(3),
AG_Surface(3),
AG_Text(3),
AG_Widget(3)
The AG_Window
system first appeared in
Agar 1.0. In Agar 1.6.0, the AG_WindowFind
() call
was added and AG_WindowNewSw
() was renamed
AG_WindowNewUnder
().
AG_WindowSetPadding
() and
AG_WindowSetSpacing
() were deprecated in favor of
the "padding" and "spacing" style attributes.