Name
AuSoundRecordToBucket - create a flow to record to a
bucket.
Synopsis
#include <audio/audiolib.h>
#include <audio/soundlib.h>
AuEventHandlerRec
*AuSoundRecordToBucket(server, destination,
source, gain, callback, callback_data,
mode, flow, volume_mult_elem, status)
AuServer *server;
AuBucketID destination;
AuDeviceID source;
AuFixedPoint gain;
void (*callback) (AuServer *, AuEventHandlerRec *,
AuEvent *, AuPointer);
AuPointer callback_data;
int mode;
AuFlowID *flow; /* RETURN */
int *volume_mult_elem; /* RETURN */
AuStatus *status; /* RETURN */
Arguments
- server
- Specifies the connection to the audio server.
- destination
- Specifies the bucket to record to.
- source
- Specifies the input device to record from.
- gain
- Specifies the gain for the input device.
- callback
- Specifies the procedure to be called for additional event processing.
- callback_data
- Specifies any additional arguments to be passed to the callback.
- mode
- Specifies the line mode for the input device. Currently the following line
modes are defined: AuDeviceInputModeNone,
AuDeviceInputModeLineIn, AuDeviceInputModeMicrophone.
- flow
- If non-NULL, returns the flow ID.
- volume_mult_elem
- According to the comment in the source, not implemented.
- status
- If non-NULL, flush the output buffer and return the status from the
server.
Description
AuSoundRecordToBucket creates a flow to record from
source into destination and returns a pointer to the event
handler created or NULL if there was an error.
Errors
AuBadBucket, AuBadDevice.
See Also
AuSoundRecord, AuSoundRecordToData,
AuSoundRecordToFile, AuSoundRecordToFileN.
audiolib - Network Audio System C Language Interface