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NAME
SYNOPSIS
typedef enum { FP_RN, /* round to nearest */ FP_RM, /* round down to minus infinity */ FP_RP, /* round up to plus infinity */ FP_RZ /* truncate */ } fp_rnd_t; fp_rnd_t fpgetround (void);
fp_rnd_t
typedef enum { FP_PS, /* 24 bit (single-precision) */ FP_PRS, /* reserved */ FP_PD, /* 53 bit (double-precision) */ FP_PE /* 64 bit (extended-precision) */ } fp_prec_t; fp_prec_t fpgetprec (void);
fp_prec_t
#define fp_except_t int #define FP_X_INV 0x01 /* invalid operation */ #define FP_X_DNML 0x02 /* denormal */ #define FP_X_DZ 0x04 /* zero divide */ #define FP_X_OFL 0x08 /* overflow */ #define FP_X_UFL 0x10 /* underflow */ #define FP_X_IMP 0x20 /* (im)precision */ #define FP_X_STK 0x40 /* stack fault */ fp_except_t fpgetmask (void);
fp_except_t
fp_except_t
fp_except_t
DESCRIPTIONThe routines described herein are deprecated. New code should use the functionality provided by fenv(3). When a floating point exception is detected, the exception sticky flag is set and the exception mask is tested. If the mask is set, then a trap occurs. These routines allow both setting the floating point exception masks, and resetting the exception sticky flags after an exception is detected. In addition, they allow setting the floating point rounding mode and precision. The
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Sample code which prevents a trap on divide-by-zero: fpsetmask(~FP_X_DZ); a = 1.0; b = 0; c = a / b; fpresetsticky(FP_X_DZ); fpsetmask(FP_X_DZ); IMPLEMENTATION NOTESThe SEE ALSOHISTORYThese routines are based on SysV/386 routines of the same name. CAVEATSAfter a floating point exception and before a mask is set, the sticky flags must be reset. If another exception occurs before the sticky flags are reset, then a wrong exception type may be signaled.
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