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NAMENexmo::SMS::TextMessage - Module that respresents a text message for the Nexmo SMS API!VERSIONversion 0.06SYNOPSISThis module simplifies sending SMS through the Nexmo API.use Nexmo::SMS::TextMessage; my $nexmo = Nexmo::SMS::TextMessage->new( server => 'http://rest.nexmo.com/sms/json', username => 'testuser1', password => 'testpasswd2', text => 'This is a test', from => 'Test02', to => '452312432', ); my $response = $sms->send || die $sms->errstr; if ( $response->is_success ) { print "SMS was sent...\n"; } VERSIONVersion 0.02METHODSnewcreate a new objectmy $message = Nexmo::SMS::TextMessage->new( server => 'http://rest.nexmo.com/sms/json', username => 'testuser1', password => 'testpasswd2', ); This method recognises these parameters: text => 'required', from => 'required', to => 'required', server => 'required', username => 'required', password => 'required', type => 'optional', status_report_req => 'optional', client_ref => 'optional', network_code => 'optional', user_agentGetter/setter for the user_agent attribute of the object. By default a new object of LWP::UserAgent is used, but you can use your own class as long as it is compatible to LWP::UserAgent.$sms->user_agent( MyUserAgent->new ); my $ua = $sms->user_agent; errstrreturn the "last" error as string.print $sms->errstr; sendThis actually calls the Nexmo SMS API. It returns a Nexmo::SMS::Response object or "undef" (on failure).my $sms = Nexmo::SMS::TextMessage->new( ... ); $sms->send or die $sms->errstr; check_needed_paramsThis method checks if all needed parameters are passed.my $params_not_ok = Nexmo::SMS::TextMessage->check_needed_params( ... ); if ( $params_not_ok ) { print "Please check $params_not_ok"; } AttributesThese attributes are available for "Nexmo::SMS::TextMessage" objects:
ACKNOWLEDGEMENTSCOPYRIGHT & LICENSECopyright 2011 Renee Baecker.This program is released under the following license: artistic_2 AUTHORRenee Baecker <module@renee-baecker.de>COPYRIGHT AND LICENSEThis software is Copyright (c) 2011 by Renee Baecker.This is free software, licensed under: The Artistic License 2.0 (GPL Compatible)
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