![]() |
![]()
| ![]() |
![]()
NAMEPaws::GameLift::Alias USAGEThis class represents one of two things: Arguments in a call to a service Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object. As an example, if Att1 is expected to be a Paws::GameLift::Alias object: $service_obj->Method(Att1 => { AliasArn => $value, ..., RoutingStrategy => $value }); Results returned from an API call Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::Alias object: $result = $service_obj->Method(...); $result->Att1->AliasArn DESCRIPTIONProperties that describe an alias resource. Related actions CreateAlias | ListAliases | DescribeAlias | UpdateAlias | DeleteAlias | ResolveAlias | All APIs by task (https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets) ATTRIBUTESAliasArn => StrThe Amazon Resource Name (ARN (https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html)) that is assigned to a GameLift alias resource and uniquely identifies it. ARNs are unique across all Regions. Format is "arn:aws:gamelift:<region>::alias/alias-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912". In a GameLift alias ARN, the resource ID matches the alias ID value. AliasId => StrA unique identifier for the alias. Alias IDs are unique within a Region. CreationTime => StrA time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057"). Description => StrA human-readable description of an alias. LastUpdatedTime => StrThe time that this data object was last modified. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057"). Name => StrA descriptive label that is associated with an alias. Alias names do not need to be unique. RoutingStrategy => Paws::GameLift::RoutingStrategyThe routing configuration, including routing type and fleet target, for the alias. SEE ALSOThis class forms part of Paws, describing an object used in Paws::GameLift BUGS and CONTRIBUTIONSThe source code is located here: <https://github.com/pplu/aws-sdk-perl> Please report bugs to: <https://github.com/pplu/aws-sdk-perl/issues>
|