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NAMEPaws::GameLift::CreateFleetLocations - Arguments for method CreateFleetLocations on Paws::GameLift DESCRIPTIONThis class represents the parameters used for calling the method CreateFleetLocations on the Amazon GameLift service. Use the attributes of this class as arguments to method CreateFleetLocations. You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to CreateFleetLocations. SYNOPSISmy $gamelift = Paws->service('GameLift'); my $CreateFleetLocationsOutput = $gamelift->CreateFleetLocations( FleetId => 'MyFleetIdOrArn', Locations => [ { Location => 'MyLocationStringModel', # min: 1, max: 64; OPTIONAL }, ... ], ); # Results: my $FleetArn = $CreateFleetLocationsOutput->FleetArn; my $FleetId = $CreateFleetLocationsOutput->FleetId; my $LocationStates = $CreateFleetLocationsOutput->LocationStates; # Returns a L<Paws::GameLift::CreateFleetLocationsOutput> object. Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object. For the AWS API documentation, see <https://docs.aws.amazon.com/goto/WebAPI/gamelift/CreateFleetLocations> ATTRIBUTESREQUIRED FleetId => StrA unique identifier for the fleet to add locations to. You can use either the fleet ID or ARN value. REQUIRED Locations => ArrayRef[Paws::GameLift::LocationConfiguration]A list of locations to deploy additional instances to and manage as part of the fleet. You can add any GameLift-supported AWS Region as a remote location, in the form of an AWS Region code such as "us-west-2". SEE ALSOThis class forms part of Paws, documenting arguments for method CreateFleetLocations in Paws::GameLift BUGS and CONTRIBUTIONSThe source code is located here: <https://github.com/pplu/aws-sdk-perl> Please report bugs to: <https://github.com/pplu/aws-sdk-perl/issues>
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