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NAMEPaws::GameLift::CreatePlayerSession - Arguments for method CreatePlayerSession on Paws::GameLift DESCRIPTIONThis class represents the parameters used for calling the method CreatePlayerSession on the Amazon GameLift service. Use the attributes of this class as arguments to method CreatePlayerSession. You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to CreatePlayerSession. SYNOPSISmy $gamelift = Paws->service('GameLift'); my $CreatePlayerSessionOutput = $gamelift->CreatePlayerSession( GameSessionId => 'MyArnStringModel', PlayerId => 'MyNonZeroAndMaxString', PlayerData => 'MyPlayerData', # OPTIONAL ); # Results: my $PlayerSession = $CreatePlayerSessionOutput->PlayerSession; # Returns a L<Paws::GameLift::CreatePlayerSessionOutput> object. Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object. For the AWS API documentation, see <https://docs.aws.amazon.com/goto/WebAPI/gamelift/CreatePlayerSession> ATTRIBUTESREQUIRED GameSessionId => StrA unique identifier for the game session to add a player to. PlayerData => StrDeveloper-defined information related to a player. GameLift does not use this data, so it can be formatted as needed for use in the game. REQUIRED PlayerId => StrA unique identifier for a player. Player IDs are developer-defined. SEE ALSOThis class forms part of Paws, documenting arguments for method CreatePlayerSession in Paws::GameLift BUGS and CONTRIBUTIONSThe source code is located here: <https://github.com/pplu/aws-sdk-perl> Please report bugs to: <https://github.com/pplu/aws-sdk-perl/issues>
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