![]() |
![]()
| ![]() |
![]()
NAMEPaws::GameLift::DesiredPlayerSession USAGEThis class represents one of two things: Arguments in a call to a service Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object. As an example, if Att1 is expected to be a Paws::GameLift::DesiredPlayerSession object: $service_obj->Method(Att1 => { PlayerData => $value, ..., PlayerId => $value }); Results returned from an API call Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::DesiredPlayerSession object: $result = $service_obj->Method(...); $result->Att1->PlayerData DESCRIPTIONPlayer information for use when creating player sessions using a game session placement request with StartGameSessionPlacement. ATTRIBUTESPlayerData => StrDeveloper-defined information related to a player. GameLift does not use this data, so it can be formatted as needed for use in the game. PlayerId => StrA unique identifier for a player to associate with the player session. SEE ALSOThis class forms part of Paws, describing an object used in Paws::GameLift BUGS and CONTRIBUTIONSThe source code is located here: <https://github.com/pplu/aws-sdk-perl> Please report bugs to: <https://github.com/pplu/aws-sdk-perl/issues>
|