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NAMEPaws::GameLift::GetInstanceAccess - Arguments for method GetInstanceAccess on Paws::GameLift DESCRIPTIONThis class represents the parameters used for calling the method GetInstanceAccess on the Amazon GameLift service. Use the attributes of this class as arguments to method GetInstanceAccess. You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to GetInstanceAccess. SYNOPSISmy $gamelift = Paws->service('GameLift'); my $GetInstanceAccessOutput = $gamelift->GetInstanceAccess( FleetId => 'MyFleetIdOrArn', InstanceId => 'MyInstanceId', ); # Results: my $InstanceAccess = $GetInstanceAccessOutput->InstanceAccess; # Returns a L<Paws::GameLift::GetInstanceAccessOutput> object. Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object. For the AWS API documentation, see <https://docs.aws.amazon.com/goto/WebAPI/gamelift/GetInstanceAccess> ATTRIBUTESREQUIRED FleetId => StrA unique identifier for the fleet that contains the instance you want access to. You can use either the fleet ID or ARN value. The fleet can be in any of the following statuses: "ACTIVATING", "ACTIVE", or "ERROR". Fleets with an "ERROR" status may be accessible for a short time before they are deleted. REQUIRED InstanceId => StrA unique identifier for the instance you want to get access to. You can access an instance in any status. SEE ALSOThis class forms part of Paws, documenting arguments for method GetInstanceAccess in Paws::GameLift BUGS and CONTRIBUTIONSThe source code is located here: <https://github.com/pplu/aws-sdk-perl> Please report bugs to: <https://github.com/pplu/aws-sdk-perl/issues>
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