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Paws::GameLift::InstanceDefinition(3) User Contributed Perl Documentation Paws::GameLift::InstanceDefinition(3)

Paws::GameLift::InstanceDefinition

This class represents one of two things:

Arguments in a call to a service

Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object.

As an example, if Att1 is expected to be a Paws::GameLift::InstanceDefinition object:

  $service_obj->Method(Att1 => { InstanceType => $value, ..., WeightedCapacity => $value  });

Results returned from an API call

Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::InstanceDefinition object:

  $result = $service_obj->Method(...);
  $result->Att1->InstanceType

This data type is used with the GameLift FleetIQ and game server groups.

An allowed instance type for a GameServerGroup. All game server groups must have at least two instance types defined for it. GameLift FleetIQ periodically evaluates each defined instance type for viability. It then updates the Auto Scaling group with the list of viable instance types.

REQUIRED InstanceType => Str

An EC2 instance type designation.

Instance weighting that indicates how much this instance type contributes to the total capacity of a game server group. Instance weights are used by GameLift FleetIQ to calculate the instance type's cost per unit hour and better identify the most cost-effective options. For detailed information on weighting instance capacity, see Instance Weighting (https://docs.aws.amazon.com/autoscaling/ec2/userguide/asg-instance-weighting.html) in the Amazon EC2 Auto Scaling User Guide. Default value is "1".

This class forms part of Paws, describing an object used in Paws::GameLift

The source code is located here: <https://github.com/pplu/aws-sdk-perl>

Please report bugs to: <https://github.com/pplu/aws-sdk-perl/issues>

2022-06-01 perl v5.40.2

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