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NAMEPaws::GameLift::IpPermission USAGEThis class represents one of two things: Arguments in a call to a service Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object. As an example, if Att1 is expected to be a Paws::GameLift::IpPermission object: $service_obj->Method(Att1 => { FromPort => $value, ..., ToPort => $value }); Results returned from an API call Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::IpPermission object: $result = $service_obj->Method(...); $result->Att1->FromPort DESCRIPTIONA range of IP addresses and port settings that allow inbound traffic to connect to server processes on an instance in a fleet. New game sessions are assigned an IP address/port number combination, which must fall into the fleet's allowed ranges. Fleets with custom game builds must have permissions explicitly set. For Realtime Servers fleets, GameLift automatically opens two port ranges, one for TCP messaging and one for UDP. Related actions DescribeFleetPortSettings ATTRIBUTESREQUIRED FromPort => IntA starting value for a range of allowed port numbers. REQUIRED IpRange => StrA range of allowed IP addresses. This value must be expressed in CIDR notation. Example: ""000.000.000.000/[subnet mask]"" or optionally the shortened version ""0.0.0.0/[subnet mask]"". REQUIRED Protocol => StrThe network communication protocol used by the fleet. REQUIRED ToPort => IntAn ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than "FromPort". SEE ALSOThis class forms part of Paws, describing an object used in Paws::GameLift BUGS and CONTRIBUTIONSThe source code is located here: <https://github.com/pplu/aws-sdk-perl> Please report bugs to: <https://github.com/pplu/aws-sdk-perl/issues>
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