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NAMEPaws::GameLift::MatchmakingRuleSet USAGEThis class represents one of two things: Arguments in a call to a service Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object. As an example, if Att1 is expected to be a Paws::GameLift::MatchmakingRuleSet object: $service_obj->Method(Att1 => { CreationTime => $value, ..., RuleSetName => $value }); Results returned from an API call Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::MatchmakingRuleSet object: $result = $service_obj->Method(...); $result->Att1->CreationTime DESCRIPTIONSet of rule statements, used with FlexMatch, that determine how to build your player matches. Each rule set describes a type of group to be created and defines the parameters for acceptable player matches. Rule sets are used in MatchmakingConfiguration objects. A rule set may define the following elements for a match. For detailed information and examples showing how to construct a rule set, see Build a FlexMatch rule set (https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-rulesets.html).
ATTRIBUTESCreationTime => StrA time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057"). RuleSetArn => StrThe Amazon Resource Name (ARN (https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html)) that is assigned to a GameLift matchmaking rule set resource and uniquely identifies it. ARNs are unique across all Regions. Format is "arn:aws:gamelift:<region>::matchmakingruleset/<ruleset name>". In a GameLift rule set ARN, the resource ID matches the RuleSetName value. REQUIRED RuleSetBody => StrA collection of matchmaking rules, formatted as a JSON string. Comments are not allowed in JSON, but most elements support a description field. RuleSetName => StrA unique identifier for the matchmaking rule set SEE ALSOThis class forms part of Paws, describing an object used in Paws::GameLift BUGS and CONTRIBUTIONSThe source code is located here: <https://github.com/pplu/aws-sdk-perl> Please report bugs to: <https://github.com/pplu/aws-sdk-perl/issues>
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