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NAMEPaws::GameLift::PriorityConfiguration USAGEThis class represents one of two things: Arguments in a call to a service Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object. As an example, if Att1 is expected to be a Paws::GameLift::PriorityConfiguration object: $service_obj->Method(Att1 => { LocationOrder => $value, ..., PriorityOrder => $value }); Results returned from an API call Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::PriorityConfiguration object: $result = $service_obj->Method(...); $result->Att1->LocationOrder DESCRIPTIONCustom prioritization settings for use by a game session queue when placing new game sessions with available game servers. When defined, this configuration replaces the default FleetIQ prioritization process, which is as follows:
Changing the priority order will affect how game sessions are placed. Priority configurations are part of a GameSessionQueue. ATTRIBUTESLocationOrder => ArrayRef[Str|Undef]The prioritization order to use for fleet locations, when the "PriorityOrder" property includes "LOCATION". Locations are identified by AWS Region codes such as "us-west-2". Each location can only be listed once. PriorityOrder => ArrayRef[Str|Undef]The recommended sequence to use when prioritizing where to place new game sessions. Each type can only be listed once.
SEE ALSOThis class forms part of Paws, describing an object used in Paws::GameLift BUGS and CONTRIBUTIONSThe source code is located here: <https://github.com/pplu/aws-sdk-perl> Please report bugs to: <https://github.com/pplu/aws-sdk-perl/issues>
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