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NAMEPaws::GameLift::RegisterGameServer - Arguments for method RegisterGameServer on Paws::GameLift DESCRIPTIONThis class represents the parameters used for calling the method RegisterGameServer on the Amazon GameLift service. Use the attributes of this class as arguments to method RegisterGameServer. You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to RegisterGameServer. SYNOPSIS my $gamelift = Paws->service('GameLift');
my $RegisterGameServerOutput = $gamelift->RegisterGameServer(
GameServerGroupName => 'MyGameServerGroupNameOrArn',
GameServerId => 'MyGameServerId',
InstanceId => 'MyGameServerInstanceId',
ConnectionInfo => 'MyGameServerConnectionInfo', # OPTIONAL
GameServerData => 'MyGameServerData', # OPTIONAL
);
# Results:
my $GameServer = $RegisterGameServerOutput->GameServer;
# Returns a L<Paws::GameLift::RegisterGameServerOutput> object.
Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object. For the AWS API documentation, see <https://docs.aws.amazon.com/goto/WebAPI/gamelift/RegisterGameServer> ATTRIBUTESConnectionInfo => StrInformation that is needed to make inbound client connections to the game server. This might include the IP address and port, DNS name, and other information. GameServerData => StrA set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers using ListGameServers or ClaimGameServer. REQUIRED GameServerGroupName => StrA unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value. REQUIRED GameServerId => StrA custom string that uniquely identifies the game server to register. Game server IDs are developer-defined and must be unique across all game server groups in your AWS account. REQUIRED InstanceId => StrThe unique identifier for the instance where the game server is running. This ID is available in the instance metadata. EC2 instance IDs use a 17-character format, for example: "i-1234567890abcdef0". SEE ALSOThis class forms part of Paws, documenting arguments for method RegisterGameServer in Paws::GameLift BUGS and CONTRIBUTIONSThe source code is located here: <https://github.com/pplu/aws-sdk-perl> Please report bugs to: <https://github.com/pplu/aws-sdk-perl/issues>
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