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NAMEPaws::GameLift::ResourceCreationLimitPolicy USAGEThis class represents one of two things: Arguments in a call to a service Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object. As an example, if Att1 is expected to be a Paws::GameLift::ResourceCreationLimitPolicy object: $service_obj->Method(Att1 => { NewGameSessionsPerCreator => $value, ..., PolicyPeriodInMinutes => $value }); Results returned from an API call Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::ResourceCreationLimitPolicy object: $result = $service_obj->Method(...); $result->Att1->NewGameSessionsPerCreator DESCRIPTIONA policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources. The policy is evaluated when a player tries to create a new game session. On receiving a "CreateGameSession" request, GameLift checks that the player (identified by "CreatorId") has created fewer than game session limit in the specified time period. The resource creation limit policy is included in FleetAttributes. ATTRIBUTESNewGameSessionsPerCreator => IntThe maximum number of game sessions that an individual can create during the policy period. PolicyPeriodInMinutes => IntThe time span used in evaluating the resource creation limit policy. SEE ALSOThis class forms part of Paws, describing an object used in Paws::GameLift BUGS and CONTRIBUTIONSThe source code is located here: <https://github.com/pplu/aws-sdk-perl> Please report bugs to: <https://github.com/pplu/aws-sdk-perl/issues>
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