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Paws::GameLift::UpdateGameServer(3) User Contributed Perl Documentation Paws::GameLift::UpdateGameServer(3)

Paws::GameLift::UpdateGameServer - Arguments for method UpdateGameServer on Paws::GameLift

This class represents the parameters used for calling the method UpdateGameServer on the Amazon GameLift service. Use the attributes of this class as arguments to method UpdateGameServer.

You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to UpdateGameServer.

    my $gamelift = Paws->service('GameLift');
    my $UpdateGameServerOutput = $gamelift->UpdateGameServer(
      GameServerGroupName => 'MyGameServerGroupNameOrArn',
      GameServerId        => 'MyGameServerId',
      GameServerData      => 'MyGameServerData',             # OPTIONAL
      HealthCheck         => 'HEALTHY',                      # OPTIONAL
      UtilizationStatus   => 'AVAILABLE',                    # OPTIONAL
    );
    # Results:
    my $GameServer = $UpdateGameServerOutput->GameServer;
    # Returns a L<Paws::GameLift::UpdateGameServerOutput> object.

Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object. For the AWS API documentation, see <https://docs.aws.amazon.com/goto/WebAPI/gamelift/UpdateGameServer>

A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers using ListGameServers or ClaimGameServer.

REQUIRED GameServerGroupName => Str

A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

REQUIRED GameServerId => Str

A custom string that uniquely identifies the game server to update.

Indicates health status of the game server. A request that includes this parameter updates the game server's LastHealthCheckTime timestamp.

Valid values are: "HEALTHY"

Indicates whether the game server is available or is currently hosting gameplay.

Valid values are: "AVAILABLE", "UTILIZED"

This class forms part of Paws, documenting arguments for method UpdateGameServer in Paws::GameLift

The source code is located here: <https://github.com/pplu/aws-sdk-perl>

Please report bugs to: <https://github.com/pplu/aws-sdk-perl/issues>

2022-06-01 perl v5.40.2

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