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Paws::GameLift::UpdateGameSession(3) User Contributed Perl Documentation Paws::GameLift::UpdateGameSession(3)

Paws::GameLift::UpdateGameSession - Arguments for method UpdateGameSession on Paws::GameLift

This class represents the parameters used for calling the method UpdateGameSession on the Amazon GameLift service. Use the attributes of this class as arguments to method UpdateGameSession.

You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to UpdateGameSession.

    my $gamelift = Paws->service('GameLift');
    my $UpdateGameSessionOutput = $gamelift->UpdateGameSession(
      GameSessionId               => 'MyArnStringModel',
      MaximumPlayerSessionCount   => 1,                          # OPTIONAL
      Name                        => 'MyNonZeroAndMaxString',    # OPTIONAL
      PlayerSessionCreationPolicy => 'ACCEPT_ALL',               # OPTIONAL
      ProtectionPolicy            => 'NoProtection',             # OPTIONAL
    );
    # Results:
    my $GameSession = $UpdateGameSessionOutput->GameSession;
    # Returns a L<Paws::GameLift::UpdateGameSessionOutput> object.

Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object. For the AWS API documentation, see <https://docs.aws.amazon.com/goto/WebAPI/gamelift/UpdateGameSession>

REQUIRED GameSessionId => Str

A unique identifier for the game session to update.

The maximum number of players that can be connected simultaneously to the game session.

A descriptive label that is associated with a game session. Session names do not need to be unique.

A policy that determines whether the game session is accepting new players.

Valid values are: "ACCEPT_ALL", "DENY_ALL"

Game session protection policy to apply to this game session only.

  • NoProtection -- The game session can be terminated during a scale-down event.
  • FullProtection -- If the game session is in an "ACTIVE" status, it cannot be terminated during a scale-down event.

Valid values are: "NoProtection", "FullProtection"

This class forms part of Paws, documenting arguments for method UpdateGameSession in Paws::GameLift

The source code is located here: <https://github.com/pplu/aws-sdk-perl>

Please report bugs to: <https://github.com/pplu/aws-sdk-perl/issues>

2022-06-01 perl v5.40.2

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