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NAMEPaws::GameLift::VpcPeeringConnectionStatus USAGEThis class represents one of two things: Arguments in a call to a service Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object. As an example, if Att1 is expected to be a Paws::GameLift::VpcPeeringConnectionStatus object: $service_obj->Method(Att1 => { Code => $value, ..., Message => $value }); Results returned from an API call Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::VpcPeeringConnectionStatus object: $result = $service_obj->Method(...); $result->Att1->Code DESCRIPTIONRepresents status information for a VPC peering connection. Status is associated with a VpcPeeringConnection object. Status codes and messages are provided from EC2 (see VpcPeeringConnectionStateReason (https://docs.aws.amazon.com/AWSEC2/latest/APIReference/API_VpcPeeringConnectionStateReason.html)). Connection status information is also communicated as a fleet Event. ATTRIBUTESCode => StrCode indicating the status of a VPC peering connection. Message => StrAdditional messaging associated with the connection status. SEE ALSOThis class forms part of Paws, describing an object used in Paws::GameLift BUGS and CONTRIBUTIONSThe source code is located here: <https://github.com/pplu/aws-sdk-perl> Please report bugs to: <https://github.com/pplu/aws-sdk-perl/issues>
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