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NAMESDL_ConvertSurface - Converts a surface to the same format as another surface. SYNOPSIS#include "SDL/SDL.h" SDL_Surface *SDL_ConvertSurface(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags); DESCRIPTIONCreates a new surface of the specified format, and then copies and maps the given surface to it. If this function fails, it returns NULL. The flags parameter is passed to SDL_CreateRGBSurface and has those semantics. This function is used internally by SDL_DisplayFormat. This function can only be called after SDL_Init. RETURN VALUEReturns either a pointer to the new surface, or NULL on error. SEE ALSOSDL_CreateRGBSurface, SDL_DisplayFormat, SDL_PixelFormat, SDL_Surface
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