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NAMESDL_LoadBMP - Load a Windows BMP file into an SDL_Surface. SYNOPSIS#include "SDL.h" SDL_Surface *SDL_LoadBMP(const char *file); DESCRIPTIONLoads a surface from a named Windows BMP file. RETURN VALUEReturns the new surface, or NULL if there was an error. SEE ALSOSDL_SaveBMP
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