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TCG Software Stack Developers Reference NAMETspi_SetAttribUint32 - set a 32bit attribute associated with a given class or object SYNOPSIS#include <tss/platform.h> #include <tss/tcpa_defines.h> #include <tss/tcpa_typedef.h> #include <tss/tcpa_struct.h> #include <tss/tss_typedef.h> #include <tss/tss_structs.h> #include <tss/tspi.h> TSS_RESULT Tspi_SetAttribUint32(TSS_HOBJECT hObject, TSS_FLAG attribFlag, TSS_FLAG subFlag, UINT32 ulAttrib); DESCRIPTIONTspi_SetAttribUint32 sets a uint32 attribute associated with a given class or object. In order to use this command, you must first create an object and then find the attributes you wish to set. PARAMETERShObjectThe hObject parameter is the handle of the object or class whose attributes are being set. Note that this is any object handler - context, policy, TPM, key, hash, etc. attribFlagThe attribFlag parameter indicates the specific attribute to be set. subFlagThe subFlag parameter also indicates the specific attribute to be set. ulAttribThe ulAttrib parameter is the value that the specified attribute will be set to. RETURN CODESTspi_SetAttribUint32 returns TSS_SUCCESS on success, otherwise one of the following values is returned:
CONFORMING TOTspi_SetAttribUint32 conforms to the Trusted Computing Group Software Specification version 1.1 Golden SEE ALSOTspi_GetAttribUint32(3), Tspi_SetAttribData(3), Tspi_GetAttribData(3).
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