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NAMEal_calculate_spline - Allegro 5 API SYNOPSIS
DESCRIPTIONCalculates a Bézier spline given 4 control points. If thickness <= 0, then num_segments of points are required in the destination, otherwise twice as many are needed. The destination buffer should consist of regularly spaced (by distance of stride bytes) doublets of floats, corresponding to x and y coordinates of the vertices. Parameters:
SEE ALSOal_draw_spline(3), al_calculate_arc(3), al_calculate_ribbon(3)
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