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NAMEal_get_default_shader_source - Allegro 5 API SYNOPSIS
DESCRIPTIONReturns a string containing the source code to Allegro’s default vertex or pixel shader appropriate for the passed platform. The ALLEGRO_SHADER_AUTO value means GLSL is used if OpenGL is being used otherwise HLSL. ALLEGRO_SHADER_AUTO requires that there is a current display set on the calling thread. This function can return NULL if Allegro was built without support for shaders of the selected platform. SINCE5.1.6 SEE ALSOal_attach_shader_source(3)
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