![]() |
![]()
| ![]() |
![]()
NAMEal_set_shader_int - Allegro 5 API SYNOPSIS
DESCRIPTIONSets an integer uniform of the current target bitmap’s shader. Returns true on success. Otherwise returns false, e.g. if the uniform by that name does not exist in the shader. SINCE5.1.0 SEE ALSOal_use_shader(3)
|