destroy_bitmap - Destroys any type of created bitmap. Allegro game programming
library.
#include <allegro.h>
void destroy_bitmap(BITMAP *bitmap);
Destroys a memory bitmap, sub-bitmap, video memory bitmap, or system bitmap when
you are finished with it. If you pass a NULL pointer this function won't do
anything. See above for the restrictions as to when you are allowed to destroy
the various types of bitmaps.
The bitmap must not have a mouse cursor shown on it at the time it
is destroyed.
create_bitmap(3), load_bitmap(3), show_mouse(3)