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NAMEdo_circle - Calculates all the points in a circle. Allegro game programming library. SYNOPSIS#include <allegro.h> void do_circle(BITMAP *bmp, int x, int y, int radius, int d, void (*proc)(BITMAP *bmp, int x, int y, int d)); DESCRIPTIONCalculates all the points in a circle around point (x, y) with radius r, calling the supplied function for each one. This will be passed a copy of the bmp parameter, the x and y position, and a copy of the d parameter, so it is suitable for use with putpixel(). Example:
SEE ALSOdo_ellipse(3), do_arc(3), do_line(3), circle(3), circlefill(3)
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