dynload
—
encapsulates dynamic loading mechanisms and gives access to
functions in foreign dynamic libraries and code modules.
#include
<dynload.h>
DLLib *
dlLoadLibrary
(const
char * libpath);
void
dlFreeLibrary
(DLLib
* pLib);
void *
dlFindSymbol
(DLLib
* pLib, const char *
pSymbolName);
int
dlGetLibraryPath
(DLLib
* pLib, char *
sOut, int
bufSize);
DLSyms*
dlSymsInit
(const
char * libPath);
void
dlSymsCleanup
(DLSyms
* pSyms);
int
dlSymsCount
(DLSyms
* pSyms);
const char*
dlSymsName
(DLSyms
* pSyms, int
index);
const char*
dlSymsNameFromValue
(DLSyms
* pSyms, void *
value);
The dynload
library provides an interface
to load foreign dynamic libraries and access to their symbols.
dlLoadLibrary
()
loads a dynamic library at libpath and returns a
handle to it for use in dlFreeLibrary
() and
dlFindSymbol
() calls. Passing a null pointer for the
libpath argument is valid, and returns a handle to the
main executable of the calling code. Also, searching libraries in library
paths (e.g. by just passing the library's leaf name) should work, however,
they are OS specific. The libPath argument is expected
to be UTF-8 encoded. Returns a null pointer on error.
dlFreeLibrary
()
frees the loaded library with handle pLib.
dlFindSymbol
()
returns a pointer to a symbol with name pSymbolName in
the library with handle pLib, or returns a null
pointer if the symbol cannot be found. The name is specified as it would
appear in C source code (mangled if C++, etc.).
dlGetLibraryPath
()
can be used to get a copy of the path to the library loaded with handle
pLib. The parameter sOut is a
pointer to a buffer of size bufSize (in bytes), to
hold the output string (UTF-8 encoded). The return value is the size of the
buffer (in bytes) needed to hold the null-terminated string, or 0 if it
can't be looked up. If bufSize >= return value
>= 1, a null-terminted string with the path to the library should be in
sOut. If it returns 0, the library name wasn't able to
be found. Please note that this might happen in some rare cases, so make
sure to always check. Passing a null pointer as pLib
returns the path to the executable (not guaranteed to be absolute - if it
isn't it's relative to the working directory the process was started in, not
the current one).
The dlSyms* functions can be used to iterate
over symbols. Since they can be used on libraries that are not linked, they
are made for symbol name lookups, not to get symbols' addresses. For that
refer to
dlFindSymbol
().
dlSymsInit
()
will return a handle (or null pointer on error) to the shared object
specified by libPath, to be used with the other
dlSyms* functions. Note that contrary to loading and linking libraries, no
(OS-specific) rules for searching libraries in library paths, etc. apply.
The handle must be freed with
dlSymsCleanup
().
dlSymsCount
()
returns the number of symbols in the shared object,
dlSymsName
()
and
dlSymsNameFromValue
()
are used to lookup symbol names using an index or symbol's address,
respectively, returning a null pointer on error. The names are returned as
they would appear in C source code (mangled if C++, etc.). The address
passed to dlSymsNameFromValue
() must point to a
loaded symbol.
dlLoadLibrary
() does handle loading dylibs
on macos >= 11.0.1 that aren't on the file system but are provided
through the OS' "built-in dynamic linker cache of all system-provided
libraries" (to load, use same "path" as one would with
dlopen(3)).
dlGetLibraryPath
() is not thread-safe on
Darwin (macOS, iOS, ...) and OpenBSD.
dlSymsInit
() is not thread-safe on
Darwin.
dlGetLibraryPath
() will not work on the
following platforms when the library in question doesn't have the (default)
_init
() and _fini
() symbols
exported (rare, but possible): Haiku (all versions), OpenBSD < 3.7,
NetBSD < 5.1, FreeBSD < 4.8
Getting the executable's path by passing NULL in
pLib to dlGetLibraryPath
()
fails on the following platforms: Haiku (all versions), OpenBSD < 3.7,
NetBSD < 5.1, FreeBSD < 4.8
The dynload library conforms to c99.
Daniel Adler
⟨dadler@uni-goettingen.de⟩
Tassilo Philipp
⟨tphilipp@potion-studios.com⟩