exdata - Accessing the contents of datafiles. Allegro game programming library.
#include <allegro.h>
Example exdata
This program demonstrates how to access the contents of an Allegro datafile
(created by the grabber utility). The example loads the file `example.dat',
then blits a bitmap and shows a font, both from this datafile.
DATAFILE(3),
END_OF_MAIN(3),
allegro_error(3),
allegro_init(3),
allegro_message(3),
blit(3),
font(3),
install_keyboard(3),
load_datafile(3),
makecol(3),
readkey(3),
replace_filename(3),
screen(3),
set_color_conversion(3),
set_gfx_mode(3),
set_palette(3),
textout_ex(3),
unload_datafile(3)