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Man Pages
find_datafile_object(3) Allegro manual find_datafile_object(3)

find_datafile_object - Searches a datafile for an object with a name. Allegro game programming library.

#include <allegro.h>

DATAFILE *find_datafile_object(const DATAFILE *dat, const char *objectname);

Searches an already loaded datafile for an object with the specified name. In the name you can use `/' and `#' separators for nested datafile paths. Example:

   char level_name[10];
   DATAFILE *dat, *level;
   ...
   uszprintf(level_name, sizeof(buffer),
             "LEVEL_%02d", level_number);
   level = find_datafile_object(dat, level_name);
   if (!level)
      abort_on_error("That level doesn't exist!");

Returns a pointer to a single DATAFILE element whose `dat' member points to the object, or NULL if the object could not be found.

load_datafile(3), load_datafile_object(3)
version 4.4.3 Allegro

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