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NAMEfli_frame - Stores the current frame number of the animation. Allegro game programming library. SYNOPSIS#include <allegro.h> extern int fli_frame; DESCRIPTIONGlobal variable containing the current frame number in the FLI file. This is useful for synchronising other events with the animation, for instance you could check it in a play_fli() callback function and use it to trigger a sample at a particular point. Example:
SEE ALSOplay_fli(3), play_memory_fli(3), next_fli_frame(3)
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