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NAMEget_uformat - Finds out what text encoding format is currently selected. Allegro game programming library. SYNOPSIS#include <allegro.h> int get_uformat(void); DESCRIPTIONFinds out what text encoding format is currently selected. This function is probably useful only if you are writing an Allegro addon dealing with text strings and you use a different codepath for each possible format. Example:
RETURN VALUEReturns the currently selected text encoding format. See the documentation of set_uformat() for a list of encoding formats. SEE ALSOset_uformat(3)
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