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NAMEgui_set_screen - Changes the bitmap surface GUI routines draw to. Allegro game programming library. SYNOPSIS#include <allegro.h> void gui_set_screen(BITMAP *bmp); DESCRIPTIONThis function can be used to change the bitmap surface the GUI routines draw to. This can be useful if you are using a double buffering or page flipping system. Passing NULL will cause the default surface (screen) to be used again. Example:
SEE ALSOgui_get_screen(3)
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