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NAMEis_inside_bitmap - Tells if a point is inside a bitmap. Allegro game programming library. SYNOPSIS#include <allegro.h> int is_inside_bitmap(BITMAP *bmp, int x, int y, int clip); DESCRIPTIONReturns non-zero if point (x, y) lies inside the bitmap. If `clip' is non-zero, the function compares the coordinates with the clipping rectangle, that is it returns non-zero if the point lies inside the clipping rectangle or if clipping is disabled for the bitmap. If `clip' is zero, the function compares the coordinates with the actual dimensions of the bitmap. SEE ALSOset_clip_rect(3), set_clip_state(3), getpixel(3)
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