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NAMEload_datafile_object - Loads a specific object from a datafile. Allegro game programming library. SYNOPSIS#include <allegro.h> DATAFILE *load_datafile_object(const char *filename, const char *objectname); DESCRIPTIONLoads a specific object from a datafile. This won't work if you strip the object names from the file, and it will be very slow if you save the file with global compression. Example:
RETURN VALUEReturns a pointer to a single DATAFILE element whose `dat' member points to the object, or NULL if there was an error or there was no object with the requested name. Remember to free this DATAFILE later to avoid memory leaks, but use the correct unloading function! SEE ALSOunload_datafile_object(3), load_datafile(3), set_color_conversion(3), find_datafile_object(3), register_datafile_object(3)
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