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NAMEopen_fli, open_memory_fli - Makes a FLI file open and ready for playing. Allegro game programming library. SYNOPSIS#include <allegro.h> int open_fli(const char *filename); int open_memory_fli(const void *fli_data); DESCRIPTIONOpen FLI files ready for playing, reading the data from disk or memory respectively. Information about the current FLI is held in the global variables fli_bitmap and fli_palette, which you can use if this function succeeds. However, you can only have one animation open at a time. Example:
RETURN VALUEReturns FLI_OK on success, FLI_ERROR if something went wrong, like trying to open another FLI file without closing the previous one. SEE ALSOclose_fli(3), next_fli_frame(3), fli_bitmap(3), fli_palette(3)
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