register_sample_file_type - Registers custom loading/saving sample routines.
Allegro game programming library.
#include <allegro.h>
void register_sample_file_type(const char *ext, SAMPLE
*(*load)(const char *filename), int (*save)(const char *filename,
SAMPLE *spl));
Informs the load_sample() function of a new sample file type, providing routines
to read and write samples in this format (either function may be NULL).
Example:
SAMPLE *load_mp3(const char *filename)
{
...
}
register_sample_file_type("mp3", load_mp3, NULL);
load_sample(3), save_sample(3)