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NAMErendertarget_attach - Modify the attachment statement of a video object SYNOPSISnil
DESCRIPTIONEvery video object has at least one (primary), but possibly many (secondary) connections to different rendertargets. The primary connection also defines lifespan, meaning that if the object which act as a primary connection is deleted, so are any other objects that are attached to it. This association can be changed either when creating new rendertargets or dynamically using this function. rendertarget specifies the attachment point, source refers to the object that should be attached or detached and detach_state determines if the primary attachment should be reassigned ( RENDERTARGET_DETACH ) or kept ( RENDERTARGET_NODETACH ). Only WORLDID or a vid that has been previously flagged as a rendertarget (using define_rendertarget or define_calctarget or define_recordtarget ) are valid values for rendertraget . NOTES
EXAMPLEfunction rendertarget_attach0() SEE ALSO:define_rendertarget(3) define_recordtarget(3) define_calctarget(3)
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