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NAMErendertarget_noclear - Enable / Disable clearing a rendertarget before a renderpass. SYNOPSISsuccess
DESCRIPTIONBy default, each pass for a rendertarget begins by clearing the buffer that will be drawn to. This may waste memory bandwidth if we know that the entire rendertarget will be populated with the objects that are to be drawn. rendertarget_noclear is used to change this behavior by setting a true value to a vid that is connected to a rendertarget. NOTES
EXAMPLEfunction rendertarget_noclear0() MISUSEfunction rendertarget_noclear0()
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