GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages
rtcAttachGeometry(3) Embree Ray Tracing Kernels 3 rtcAttachGeometry(3)


rtcAttachGeometry - attaches a geometry to the scene

    


#include <embree3/rtcore.h>
unsigned int rtcAttachGeometry(
  RTCScene scene,
  RTCGeometry geometry
);

    

The rtcAttachGeometry function attaches a geometry (geometry argument) to a scene (scene argument) and assigns a geometry ID to that geometry. All geometries attached to a scene are defined to be included inside the scene. A geometry can get attached to multiplee scene. The geometry ID is unique for the scene, and is used to identify the geometry when hit by a ray during ray queries.

This function is thread-safe, thus multiple threads can attach geometries to a scene in parallel.

The geometry IDs are assigned sequentially, starting from 0, as long as no geometry got detached. If geometries got detached, the implementation will reuse IDs in an implementation dependent way. Consequently sequential assignment is no longer guaranteed, but a compact range of IDs.

These rules allow the application to manage a dynamic array to efficiently map from geometry IDs to its own geometry representation. Alternatively, the application can also use per-geometry user data to map to its geometry representation. See rtcSetGeometryUserData and rtcGetGeometryUserData for more information.

On failure an error code is set that can be queried using rtcGetDeviceError.

[rtcSetGeometryUserData], [rtcGetGeometryUserData]

Search for    or go to Top of page |  Section 3 |  Main Index

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with ManDoc.