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rtcInvokeIntersectFilterFromGeometry(3) Embree Ray Tracing Kernels 4 rtcInvokeIntersectFilterFromGeometry(3)

rtcInvokeIntersectFilterFromGeometry - invokes the

intersection filter function from the geometry

#include <embree4/rtcore.h>
void rtcInvokeIntersectFilterFromGeometry(

const struct RTCIntersectFunctionNArguments* args,
const struct RTCFilterFunctionNArguments* filterArgs );

The rtcInvokeIntersectFilterFromGeometry function can be called inside an RTCIntersectFunctionN user geometry callback function to invoke the intersection filter registered to the geometry. For this an RTCFilterFunctionNArguments structure must be created (see rtcSetGeometryIntersectFilterFunction) which basically consists of a valid mask, a hit packet to filter, the corresponding ray packet, and the packet size. After the invocation of rtcInvokeIntersectFilterFromGeometry, only rays that are still valid (valid mask set to -1) should update a hit.

For performance reasons this function does not do any error checks, thus will not set any error flags on failure.

[rtcInvokeOccludedFilterFromGeometry], [rtcSetGeometryIntersectFunction]


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