sctp_sendmsg,
    sctp_sendmsgx — send a
    message from an SCTP socket
Standard C Library (libc, -lc)
#include
    <sys/types.h>
  
  #include <sys/socket.h>
  
  #include <netinet/sctp.h>
ssize_t
  
  sctp_sendmsg(int s,
    const void *msg, size_t len,
    const struct sockaddr *to, socklen_t
    tolen, uint32_t ppid, uint32_t
    flags, uint16_t stream_no,
    uint32_t timetolive, uint32_t
    context);
ssize_t
  
  sctp_sendmsgx(int s,
    const void *msg, size_t len,
    const struct sockaddr *to, int
    addrcnt, uint32_t ppid, uint32_t
    flags, uint16_t stream_no,
    uint32_t timetolive, uint32_t
    context);
The
    sctp_sendmsg()
    system call is used to transmit a message to another SCTP endpoint. The
    sctp_sendmsg() may be used at any time. If the
    socket is a one-to-many type (SOCK_SEQPACKET) socket then an attempt to send
    to an address that no association exists to will implicitly create a new
    association. Data sent in such an instance will result in the data being
    sent on the third leg of the SCTP four-way handshake. Note that if the
    socket is a one-to-one type (SOCK_STREAM) socket then an association must be
    in existence (by use of the
    connect(2)
    system call). Calling sctp_sendmsg() or
    sctp_sendmsgx() on a non-connected one-to-one socket
    will result in errno being set to
    ENOTCONN, -1 being returned, and the message not
    being transmitted.
The address of the target is given by to
    with tolen specifying its size. The length of the
    message msg is given by len. If
    the message is too long to pass atomically through the underlying protocol,
    errno is set to EMSGSIZE, -1
    is returned, and the message is not transmitted.
No indication of failure to deliver is implicit in a
    sctp_sendmsg(3)
    call. Locally detected errors are indicated by a return value of -1.
If no space is available at the socket to hold the message to be
    transmitted, then
    sctp_sendmsg(3)
    normally blocks, unless the socket has been placed in non-blocking I/O mode.
    The
    select(2)
    system call may be used to determine when it is possible to send more data
    on one-to-one type (SOCK_STREAM) sockets.
The ppid argument is an opaque 32 bit value
    that is passed transparently through the stack to the peer endpoint. It will
    be available on reception of a message (see
    sctp_recvmsg(3)).
    Note that the stack passes this value without regard to byte order.
The flags argument may include one or more
    of the following:
#define SCTP_EOF 	  0x0100	/* Start a shutdown procedures */
#define SCTP_ABORT	  0x0200	/* Send an ABORT to peer */
#define SCTP_UNORDERED 	  0x0400	/* Message is un-ordered */
#define SCTP_ADDR_OVER	  0x0800	/* Override the primary-address */
#define SCTP_SENDALL      0x1000	/* Send this on all associations */
					/* for the endpoint */
/* The lower byte is an enumeration of PR-SCTP policies */
#define SCTP_PR_SCTP_TTL  0x0001	/* Time based PR-SCTP */
#define SCTP_PR_SCTP_BUF  0x0002	/* Buffer based PR-SCTP */
#define SCTP_PR_SCTP_RTX  0x0003	/* Number of retransmissions based PR-SCTP */
 
The flag SCTP_EOF is used to instruct the
    SCTP stack to queue this message and then start a graceful shutdown of the
    association. All remaining data in queue will be sent after which the
    association will be shut down.
SCTP_ABORT is used to immediately
    terminate an association. An abort is sent to the peer and the local TCB is
    destroyed.
SCTP_UNORDERED is used to specify that the
    message being sent has no specific order and should be delivered to the peer
    application as soon as possible. When this flag is absent messages are
    delivered in order within the stream they are sent, but without respect to
    order to peer streams.
The flag SCTP_ADDR_OVER is used to specify
    that an specific address should be used. Normally SCTP will use only one of
    a multi-homed peers addresses as the primary address to send to. By default,
    no matter what the to argument is, this primary
    address is used to send data. By specifying this flag, the user is asking
    the stack to ignore the primary address and instead use the specified
    address not only as a lookup mechanism to find the association but also as
    the actual address to send to.
For a one-to-many type (SOCK_SEQPACKET) socket the flag
    SCTP_SENDALL can be used as a convenient way to make
    one send call and have all associations that are under the socket get a copy
    of the message. Note that this mechanism is quite efficient and makes only
    one actual copy of the data which is shared by all the associations for
    sending.
The remaining flags are used for the partial reliability extension
    (RFC3758) and will only be effective if the peer endpoint supports this
    extension. This option specifies what local policy the local endpoint should
    use in skipping data. If none of these options are set, then data is never
    skipped over.
SCTP_PR_SCTP_TTL is used to indicate that
    a time based lifetime is being applied to the data. The
    timetolive argument is then a number of milliseconds
    for which the data is attempted to be transmitted. If that many milliseconds
    elapse and the peer has not acknowledged the data, the data will be skipped
    and no longer transmitted. Note that this policy does not even assure that
    the data will ever be sent. In times of a congestion with large amounts of
    data being queued, the timetolive may expire before
    the first transmission is ever made.
The SCTP_PR_SCTP_BUF based policy
    transforms the timetolive field into a total number of
    bytes allowed on the outbound send queue. If that number or more bytes are
    in queue, then other buffer based sends are looked to be removed and
    skipped. Note that this policy may also result in the data never being sent
    if no buffer based sends are in queue and the maximum specified by
    timetolive bytes is in queue.
The SCTP_PR_SCTP_RTX policy transforms the
    timetolive into a number of retransmissions to allow.
    This policy always assures that at a minimum one send attempt is made of the
    data. After which no more than timetolive
    retransmissions will be made before the data is skipped.
stream_no is the SCTP
    stream that you wish to send the message on. Streams in SCTP are reliable
    (or partially reliable) flows of ordered messages. The
    context field is used only in the event the message
    cannot be sent. This is an opaque value that the stack retains and will give
    to the user when a failed send is given if that notification is enabled (see
    sctp(4)).
    Normally a user process can use this value to index some application
    specific data structure when a send cannot be fulfilled.
    sctp_sendmsgx()
    is identical to sctp_sendmsg() with the exception
    that it takes an array of sockaddr structures in the argument
    to and adds the additional argument
    addrcnt which specifies how many addresses are in the
    array. This allows a caller to implicitly set up an association passing
    multiple addresses as if
    sctp_connectx()
    had been called to set up the association.
The call returns the number of characters sent, or -1 if an error
    occurred.
The sctp_sendmsg() system call fails
  if:
  - [EBADF]
- An invalid descriptor was specified.
- [ENOTSOCK]
- The argument s is not a socket.
- [EFAULT]
- An invalid user space address was specified for an argument.
- [EMSGSIZE]
- The socket requires that message be sent atomically, and the size of the
      message to be sent made this impossible.
- [EAGAIN]
- The socket is marked non-blocking and the requested operation would
    block.
- [ENOBUFS]
- The system was unable to allocate an internal buffer. The operation may
      succeed when buffers become available.
- [ENOBUFS]
- The output queue for a network interface was full. This generally
      indicates that the interface has stopped sending, but may be caused by
      transient congestion.
- [EHOSTUNREACH]
- The remote host was unreachable.
- [ENOTCONN]
- On a one-to-one style socket no association exists.
- [ECONNRESET]
- An abort was received by the stack while the user was attempting to send
      data to the peer.
- [ENOENT]
- On a one-to-many style socket no address is specified so that the
      association cannot be located or the SCTP_ABORTflag was specified on a non-existing association.
- [EPIPE]
- The socket is unable to send anymore data
      (SBS_CANTSENDMOREhas been set on the socket).
      This typically means that the socket is not connected and is a one-to-one
      style socket.
Because in the one-to-many style socket
    sctp_sendmsg() or
    sctp_sendmsgx() may have multiple associations under
    one endpoint, a select on write will only work for a one-to-one style
    socket.