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set_dodge_blender(3) Allegro manual set_dodge_blender(3)

set_dodge_blender - Enables a dodge blender mode. Allegro game programming library.

#include <allegro.h>

void set_dodge_blender(int r, int g, int b, int a);

Enables a dodge blender mode for combining translucent or lit truecolor pixels. The lightness of colours in the source lighten the colours of the destination. White has the most effect; black has none.

set_trans_blender(3), drawing_mode(3)
version 4.4.3 Allegro

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