SLATM4 generates basic square matrices, which may later be
multiplied by others in order to produce test matrices. It is
intended mainly to be used to test the generalized eigenvalue
routines.
It first generates the diagonal and (possibly) subdiagonal,
according to the value of ITYPE, NZ1, NZ2, ISIGN, AMAGN, and RCOND.
It then fills in the upper triangle with random numbers, if TRIANG is
non-zero.
ITYPE
ITYPE is INTEGER
The 'type' of matrix on the diagonal and sub-diagonal.
If ITYPE < 0, then type abs(ITYPE) is generated and then
swapped end for end (A(I,J) := A'(N-J,N-I).) See also
the description of AMAGN and ISIGN.
Special types:
= 0: the zero matrix.
= 1: the identity.
= 2: a transposed Jordan block.
= 3: If N is odd, then a k+1 x k+1 transposed Jordan block
followed by a k x k identity block, where k=(N-1)/2.
If N is even, then k=(N-2)/2, and a zero diagonal entry
is tacked onto the end.
Diagonal types. The diagonal consists of NZ1 zeros, then
k=N-NZ1-NZ2 nonzeros. The subdiagonal is zero. ITYPE
specifies the nonzero diagonal entries as follows:
= 4: 1, ..., k
= 5: 1, RCOND, ..., RCOND
= 6: 1, ..., 1, RCOND
= 7: 1, a, a^2, ..., a^(k-1)=RCOND
= 8: 1, 1-d, 1-2*d, ..., 1-(k-1)*d=RCOND
= 9: random numbers chosen from (RCOND,1)
= 10: random numbers with distribution IDIST (see SLARND.)
N
N is INTEGER
The order of the matrix.
NZ1
NZ1 is INTEGER
If abs(ITYPE) > 3, then the first NZ1 diagonal entries will
be zero.
NZ2
NZ2 is INTEGER
If abs(ITYPE) > 3, then the last NZ2 diagonal entries will
be zero.
ISIGN
ISIGN is INTEGER
= 0: The sign of the diagonal and subdiagonal entries will
be left unchanged.
= 1: The diagonal and subdiagonal entries will have their
sign changed at random.
= 2: If ITYPE is 2 or 3, then the same as ISIGN=1.
Otherwise, with probability 0.5, odd-even pairs of
diagonal entries A(2*j-1,2*j-1), A(2*j,2*j) will be
converted to a 2x2 block by pre- and post-multiplying
by distinct random orthogonal rotations. The remaining
diagonal entries will have their sign changed at random.
AMAGN
AMAGN is REAL
The diagonal and subdiagonal entries will be multiplied by
AMAGN.
RCOND
RCOND is REAL
If abs(ITYPE) > 4, then the smallest diagonal entry will be
entry will be RCOND. RCOND must be between 0 and 1.
TRIANG
TRIANG is REAL
The entries above the diagonal will be random numbers with
magnitude bounded by TRIANG (i.e., random numbers multiplied
by TRIANG.)
IDIST
IDIST is INTEGER
Specifies the type of distribution to be used to generate a
random matrix.
= 1: UNIFORM( 0, 1 )
= 2: UNIFORM( -1, 1 )
= 3: NORMAL ( 0, 1 )
ISEED
ISEED is INTEGER array, dimension (4)
On entry ISEED specifies the seed of the random number
generator. The values of ISEED are changed on exit, and can
be used in the next call to SLATM4 to continue the same
random number sequence.
Note: ISEED(4) should be odd, for the random number generator
used at present.
A
A is REAL array, dimension (LDA, N)
Array to be computed.
LDA
LDA is INTEGER
Leading dimension of A. Must be at least 1 and at least N.