std::thread::join - std::thread::join
void join(); (since C++11)
Blocks the current thread until the thread identified by *this finishes its
execution.
The completion of the thread identified by *this synchronizes with the
corresponding
successful return from join().
No synchronization is performed on *this itself. Concurrently calling join()
on the
same thread object from multiple threads constitutes a data race that results
in
undefined behavior.
std::system_error if an error occurs.
* resource_deadlock_would_occur if this->get_id() ==
std::this_thread::get_id()
(deadlock detected)
* no_such_process if the thread is not valid
* invalid_argument if joinable() is false
// Run this code
#include <iostream>
#include <thread>
#include <chrono>
void foo()
{
// simulate expensive operation
std::this_thread::sleep_for(std::chrono::seconds(1));
}
void bar()
{
// simulate expensive operation
std::this_thread::sleep_for(std::chrono::seconds(1));
}
int main()
{
std::cout << "starting first helper...\n";
std::thread helper1(foo);
std::cout << "starting second helper...\n";
std::thread helper2(bar);
std::cout << "waiting for helpers to finish..." <<
std::endl;
helper1.join();
helper2.join();
std::cout << "done!\n";
}
starting first helper...
starting second helper...
waiting for helpers to finish...
done!
* C++20 standard (ISO/IEC 14882:2020):
* 32.4.2.5 Members [thread.thread.member]
* C++17 standard (ISO/IEC 14882:2017):
* 33.3.2.5 thread members [thread.thread.member]
* C++14 standard (ISO/IEC 14882:2014):
* 30.3.1.5 thread members [thread.thread.member]
* C++11 standard (ISO/IEC 14882:2011):
* 30.3.1.5 thread members [thread.thread.member]
detach permits the thread to execute independently from the
thread handle
(public member function)
checks whether the thread is joinable, i.e. potentially running in parallel
joinable context
(public member function)