std::unique_ptr - std::unique_ptr
Defined in header <memory>
template<
class T, (1) (since C++11)
class Deleter = std::default_delete<T>
> class unique_ptr;
template <
class T, (2) (since C++11)
class Deleter
> class unique_ptr<T[], Deleter>;
std::unique_ptr is a smart pointer that owns and manages another object
through a
pointer and disposes of that object when the unique_ptr goes out of
scope.
The object is disposed of, using the associated deleter when either of the
following
happens:
* the managing unique_ptr object is destroyed
* the managing unique_ptr object is assigned another pointer via operator= or
reset().
The object is disposed of, using a potentially user-supplied deleter by
calling
get_deleter()(ptr). The default deleter uses the delete operator, which
destroys the
object and deallocates the memory.
A unique_ptr may alternatively own no object, in which case it is called
empty.
There are two versions of std::unique_ptr:
1. Manages a single object (e.g. allocated with new)
2. Manages a dynamically-allocated array of objects (e.g. allocated with
new[])
The class satisfies the requirements of MoveConstructible and MoveAssignable,
but of
neither CopyConstructible nor CopyAssignable.
-
Deleter must be FunctionObject or lvalue reference to a FunctionObject or
lvalue
reference to function, callable with an argument of type unique_ptr<T,
Deleter>::pointer
Only non-const unique_ptr can transfer the ownership of the
managed object to
another unique_ptr. If an object's lifetime is managed by a const
std::unique_ptr,
it is limited to the scope in which the pointer was created.
std::unique_ptr is commonly used to manage the lifetime of objects,
including:
* providing exception safety to classes and functions that handle objects
with
dynamic lifetime, by guaranteeing deletion on both normal exit and exit
through
exception
* passing ownership of uniquely-owned objects with dynamic lifetime into
functions
* acquiring ownership of uniquely-owned objects with dynamic lifetime from
functions
* as the element type in move-aware containers, such as std::vector, which
hold
pointers to dynamically-allocated objects (e.g. if polymorphic behavior is
desired)
std::unique_ptr may be constructed for an incomplete type T, such as to
facilitate
the use as a handle in the pImpl idiom. If the default deleter is used, T
must be
complete at the point in code where the deleter is invoked, which happens in
the
destructor, move assignment operator, and reset member function of
std::unique_ptr.
(Conversely, std::shared_ptr can't be constructed from a raw pointer to
incomplete
type, but can be destroyed where T is incomplete). Note that if T is a class
template specialization, use of unique_ptr as an operand, e.g. !p requires
T's
parameters to be complete due to ADL.
If T is a derived class of some base B, then std::unique_ptr<T> is
implicitly
convertible to std::unique_ptr<B>. The default deleter of the resulting
std::unique_ptr<B> will use operator delete for B, leading to undefined
behavior
unless the destructor of B is virtual. Note that std::shared_ptr behaves
differently: std::shared_ptr<B> will use the operator delete for the
type T and the
owned object will be deleted correctly even if the destructor of B is not
virtual.
Unlike std::shared_ptr, std::unique_ptr may manage an object through any
custom
handle type that satisfies NullablePointer. This allows, for example,
managing
objects located in shared memory, by supplying a Deleter that defines typedef
boost::offset_ptr pointer; or another fancy pointer.
Feature-test macro: __cpp_lib_constexpr_memory
Member type Definition
pointer std::remove_reference<Deleter>::type::pointer if that type
exists,
otherwise T*. Must satisfy NullablePointer
element_type T, the type of the object managed by this unique_ptr
deleter_type Deleter, the function object or lvalue reference to function or
to
function object, to be called from the destructor
constructor constructs a new unique_ptr
(public member function)
destructor destructs the managed object if such is present
(public member function)
operator= assigns the unique_ptr
(public member function)
release returns a pointer to the managed object and releases the
ownership
(public member function)
reset replaces the managed object
(public member function)
swap swaps the managed objects
(public member function)
get returns a pointer to the managed object
(public member function)
get_deleter returns the deleter that is used for destruction of the managed
object
(public member function)
operator bool checks if there is an associated managed object
(public member function)
operator* dereferences pointer to the managed object
operator-> (public member function)
operator[] provides indexed access to the managed array
(public member function)
make_unique
make_unique_for_overwrite creates a unique pointer that manages a new object
(C++14) (function template)
(C++20)
operator==
operator!=
operator<
operator<= compares to another unique_ptr or with nullptr
operator> (function template)
operator>=
operator<=>
(removed in C++20)
(C++20)
operator<< outputs the value of the managed pointer to an output
(C++20) stream
(function template)
std::swap(std::unique_ptr) specializes the std::swap algorithm
(C++11) (function template)
std::hash<std::unique_ptr> hash support for std::unique_ptr
(C++11) (class template specialization)
// Run this code
#include <cassert>
#include <cstdio>
#include <fstream>
#include <iostream>
#include <memory>
#include <stdexcept>
// helper class for runtime polymorphism demo below
struct B
{
virtual ~B() = default;
virtual void bar() { std::cout << "B::bar\n"; }
};
struct D : B
{
D() { std::cout << "D::D\n"; }
~D() { std::cout << "D::~D\n"; }
void bar() override { std::cout << "D::bar\n"; }
};
// a function consuming a unique_ptr can take it by value or by rvalue
reference
std::unique_ptr<D> pass_through(std::unique_ptr<D> p)
{
p->bar();
return p;
}
// helper function for the custom deleter demo below
void close_file(std::FILE* fp)
{
std::fclose(fp);
}
// unique_ptr-based linked list demo
struct List
{
struct Node
{
int data;
std::unique_ptr<Node> next;
};
std::unique_ptr<Node> head;
~List()
{
// destroy list nodes sequentially in a loop, the default destructor
// would have invoked its `next`'s destructor recursively, which would
// cause stack overflow for sufficiently large lists.
while (head)
head = std::move(head->next);
}
void push(int data)
{
head = std::unique_ptr<Node>(new Node{data, std::move(head)});
}
};
int main()
{
std::cout << "1) Unique ownership semantics demo\n";
{
// Create a (uniquely owned) resource
std::unique_ptr<D> p = std::make_unique<D>();
// Transfer ownership to `pass_through`,
// which in turn transfers ownership back through the return value
std::unique_ptr<D> q = pass_through(std::move(p));
// `p` is now in a moved-from 'empty' state, equal to `nullptr`
assert(!p);
}
std::cout << "\n" "2) Runtime polymorphism demo\n";
{
// Create a derived resource and point to it via base type
std::unique_ptr<B> p = std::make_unique<D>();
// Dynamic dispatch works as expected
p->bar();
}
std::cout << "\n" "3) Custom deleter demo\n";
std::ofstream("demo.txt") << 'x'; // prepare the file to read
{
using unique_file_t = std::unique_ptr<std::FILE,
decltype(&close_file)>;
unique_file_t fp(std::fopen("demo.txt", "r"),
&close_file);
if (fp)
std::cout << char(std::fgetc(fp.get())) << '\n';
} // `close_file()` called here (if `fp` is not null)
std::cout << "\n" "4) Custom lambda-expression deleter
and exception safety demo\n";
try
{
std::unique_ptr<D, void(*)(D*)> p(new D, [](D* ptr)
{
std::cout << "destroying from a custom deleter...\n";
delete ptr;
});
throw std::runtime_error(""); // `p` would leak here if it were
instead a plain pointer
}
catch (const std::exception&) { std::cout << "Caught
exception\n"; }
std::cout << "\n" "5) Array form of unique_ptr
demo\n";
{
std::unique_ptr<D[]> p(new D[3]);
} // `D::~D()` is called 3 times
std::cout << "\n" "6) Linked list demo\n";
{
List wall;
for (int beer = 0; beer != 1'000'000; ++beer)
wall.push(beer);
std::cout << "1'000'000 bottles of beer on the wall...\n";
} // destroys all the beers
}
1) Unique ownership semantics demo
D::D
D::bar
D::~D
2) Runtime polymorphism demo
D::D
D::bar
D::~D
3) Custom deleter demo
x
4) Custom lambda-expression deleter and exception safety demo
D::D
destroying from a custom deleter...
D::~D
Caught exception
5) Array form of unique_ptr demo
D::D
D::D
D::D
D::~D
D::~D
D::~D
6) Linked list demo
1'000'000 bottles of beer on the wall...
shared_ptr smart pointer with shared object ownership semantics
(C++11) (class template)
weak_ptr weak reference to an object managed by std::shared_ptr
(C++11) (class template)