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STRUCTS(3) |
FreeBSD Library Functions Manual |
STRUCTS(3) |
structs — library
for data structure introspection
PDEL Library (libpdel, -lpdel)
#include
<sys/types.h>
#include
<pdel/structs/structs.h>
int
structs_init (const
struct structs_type *type,
const char *name,
void *data);
int
structs_reset (const
struct structs_type *type,
const char *name,
void *data);
int
structs_free (const
struct structs_type *type,
const char *name,
void *data);
int
structs_equal (const
struct structs_type *type,
const char *name,
const void *data1,
const void *data2);
const struct structs_type *
structs_find (
const struct structs_type *type,
const char *name,
void **datap,
int set_union);
int
structs_get (const
struct structs_type *type,
const char *name,
const void *from,
void *to);
int
structs_set (const
struct structs_type *type,
const void *from,
const char *name,
void *to);
char *
structs_get_string (const
struct structs_type *type,
const char *name,
const void *data,
const char *mtype);
int
structs_set_string (const
struct structs_type *type,
const char *name,
const char *ascii,
void *data,
char *ebuf,
size_t emax);
int
structs_get_binary (const
struct structs_type *type,
const char *name,
const void *data,
const char *mtype,
struct structs_data
*code);
int
structs_set_binary (const
struct structs_type *type,
const char *name,
const struct structs_data
*code, void *data,
char *ebuf,
size_t emax);
int
structs_traverse (const
struct structs_type *type,
const void *data,
char ***listp,
const char *mtype);
The structs library includes macros and
functions for defining and using structs types. A
structs type is a C structure that contains
information describing some other C data structure. This information can be
used to access the contents of the described data structure dynamically at
run time. The library provides several pre-defined types for commonly used
data structures, as well as macros for creating new types.
A data structure is supported by the
structs library if it can be described by a
structs type (see
structs_type(3)).
There are two classes of types: primitive and complex. Primitive types
describe things such as integers, strings, etc. They are user-definable, and
several predefined primitive types are supplied with the
structs library. Any data structure can be described
by a primitive structs type if it has the following
properties:
- It has a fixed size known at compile time.
- It can be initialized, uninitialized, copied, and compared for
equality.
- It can be converted into an ASCII string and back without losing
information.
- It can be converted into a byte-order independent, self-delimiting binary
sequence and back without losing information.
The complex types are defined recursively in terms of other types,
and include the following:
- Pointers
- Fixed length arrays
- Variable length arrays
- Structures
- Unions
The complex types support accessing sub-elements dircectly by name
at run-time. That is, array, structure, and union elements can be accessed
by field name or array index expressed as an ASCII string. The accessed
elements may be arbitrarily deep in the data structure.
The upshot of all this is that if one takes the time to describe a
data structures with a structs type, then the
following operations can be performed dynamically and automatically on any
instance of that data structure:
- Initialization and uninitialization, including allocating and freeing heap
memory or other resources.
- Comparison of two instances for equality
- “Deep” copying, i.e., creating a completely new instance
that is a copy of an original with no shared components.
- Access to arbitrary sub-fields by name (aka. “introspection”
).
- Conversion to/from ASCII (primitive types only)
- Conversion to/from XML, with precise input validation
- Conversion to/from XML-RPC "values"
- Conversion to/from a byte-order independent, self-delimiting byte
sequence
A "data structure" is just a contiguous block of memory.
It may of course contain other sub-structures within it, including pointers
to yet other data structures, but for the purposes of the
structs library a "data structure" just a
block of memory that you can point to.
Such a data structure can be in one of two
states: uninitialized or initialized. For example, a region of heap memory
freshly returned by
malloc(3)
is unintialized. The only valid structs operation on
an uninitialized data structure is to initialize it; this is done by
invoking
structs_init ()
(see below).
Initializing a data structure puts it in a known, valid, default
state. This may involve more than just filling the region of memory with
zeros. For example, it may cause additional heap memory to be allocated (and
initialized), hidden reference counts to be incremented, or other resources
to be allocated.
Note that
structs_init ()
does not itself allocate the block of memory in which the data structure is
stored, it only initializes it. The user code must handle allocation of the
block of memory. As a consequence, this memory may live on the stack, or the
heap. Any data structures that are stored in stack variables and are
initialized during execution of a function must be uninitialized before the
function returns to avoid resource leaks.
structs_free ()
(see below) is used to free any resources associated with an initialized
data structure and return it to the uninitialized state. Note that this does
not invoke
free(3)
on the block of memory containing the data structure, though it may cause
free(3)
to be invoked for any additional memory previously allocated by
structs_init ().
Generally speaking, in the functions shown above
type points to the structs
type describing a data structure, data points to an
instance of that data structure, and name references
by name the target sub-field or sub-element of the data structure on which
the operation is to take place. If name is equal to
NULL or the empty string then the entire data
structure is the target. In practice, name is often
NULL .
structs_init ()
initializes the uninitialized sub-field name of the
data structure pointed to by data. The data structure
will be set to its default value, which is defined by
type.
structs_reset ()
resets the already initialized sub-field name of the
data structure pointed to by data to its default
value, i.e., the same value that it would have after a call to
structs_init ().
structs_free ()
uninitializes the sub-field name of the data structure
pointed to by data, freeing any resources previously
allocated by structs_init ().
structs_equal ()
compares the sub-fields name of the two data
structures pointed to by data1 and
data2 for equality. It returns 1 if they are equal or
0 if not.
structs_find ()
locates a sub-field of a data structure by name and returns its
structs type. When invoked,
*datap should point to the data structure being
searched. Upon successful return, it will point to the sub-field named by
name. If set_union is non-zero,
then if during the search any unions are encountered and the union's current
field is different from the named field, then the union's field is changed
to the named field and its value reset to the default value before
continuing with the search.
structs_get ()
generates a copy of the sub-field name in the data
structure pointed to by from and places it in the
uninitialized region of memory pointed to by to;
type is the structs type of
from. This is a recursive, or "deep" copy
containing no shared elements with from. Note that the
structs type of
from.<name> and to must be
the same. Upon successful return, to will be
initialized and therefore it is the caller's responsibility to eventually
uninitialize it.
structs_set ()
changes the contents of the already initialized sub-field
name in the data structure pointed to by
to to be a copy of the data structure pointed to by
from; type is the
structs type of to. This is a
recursive, or "deep" copy containing no shared elements with
from. Note that the structs
type of from and to.<name>
must be the same. structs_set () does not modify
from in any way.
structs_get_string ()
returns the ASCII form of the sub-field name in the
data structure pointed to by data. This operation is
only required to be implemented for primitive types. The returned string is
allocated with
typed_mem(3)
type mtype, and the caller is responsible for
eventually freeing it.
structs_set_string ()
changes the contents of the already initialized sub-field
name in the data structure pointed to by
data to the value represented by the ASCII string
ascii. This operation is only required to be
implemented for primitive types. If there is an error, e.g.,
ascii is not a valid representation of the type, then
structs_set_string () will return -1 and if
ebuf is not NULL an error
message (including terminating '\0') will be printed into the buffer
ebuf, which is assumed to have length
emax.
structs_get_binary ()
and structs_set_binary () are similar, except that
they work with byte-order independent, self-delimiting binary data instead
of ASCII strings.
structs_get_binary ()
returns the binary encoding of the sub-field name in
the data structure pointed to by data. The
code argument is a pointer to a
struct structs_data :
struct structs_data {
u_int length; /* number of bytes */
u_char *data; /* pointer to the bytes */
};
Upon successful return, code->data points
to the binary encoding, which has length
code->length and is allocated with
typed_mem(3)
type mtype. The caller is eventually responsible for
freeing code->data.
structs_set_binary ()
changes the contents of the already initialized sub-field
name in the data structure pointed to by
data to the value represented by the byte-order
independent, self-delimiting binary encoding described by
code. On success, the actual number of bytes consumed
is returned; this will be less than or equal to
code->length. If there is an error, e.g., the
encoding was invalid, then structs_set_binary () will
return -1 and if ebuf is not
NULL an error message (including terminating '\0')
will be printed into the buffer ebuf, which is assumed
to have length emax.
structs_traverse ()
generates a list of the names of all of the "leaf" sub-structures
in the data structure pointed to by data; these will
all have primitive structs type. It returns the
number of elements in the array. A pointer to the array is stored in the
location referenced by listp. Each name in the array,
as well as the array itself, is allocated with
typed_mem(3)
type mtype. The caller is responsible for freeing all
array elements as well as the array itself.
All of the above functions indicate an error condition by
returning either -1 or NULL and setting
errno to an appropriate value.
Whenever there is an error, no partial work is done: the state of
the parameters has not changed, and nothing has been allocated or freed.
libpdel(3),
structs_type(3),
structs_type_array(3),
structs_type_boolean(3),
structs_type_bpf(3),
structs_type_data(3),
structs_type_dnsname(3),
structs_type_ether(3),
structs_type_float(3),
structs_type_id(3),
structs_type_int(3),
structs_type_ip4(3),
structs_type_null(3),
structs_type_pointer(3),
structs_type_regex(3),
structs_type_string(3),
structs_type_struct(3),
structs_type_time(3),
structs_type_union(3),
structs_xml_input(3),
structs_xmlrpc(3),
typed_mem(3)
The PDEL library was developed at Packet Design, LLC.
http://www.packetdesign.com/
Archie Cobbs
⟨archie@freebsd.org⟩
Visit the GSP FreeBSD Man Page Interface. Output converted with ManDoc.
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