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NAMEswitch_default_blendmode - Change the blend operation set as default on all new objects. SYNOPSISnil
DESCRIPTIONDue to legacy and scripts dependent on now known buggy behaviour, the default blending mode is set to BLEND_FORCE . This means that regardless of object opacity, everything will be drawn with blending enabled. This might be less performant on some GPU s when compared to the option of disabling blending for objects that are fully opaque and have no alpha channel, which is refered to as BLEND_NORMAL . This function can be used to indicate that the script knows about the distinction or has other blending needs where a lot of force_image_blend calls can be avoided by changing the default to some other mode. NOTES
EXAMPLEfunction switch_default_blendmode0() SEE ALSO:
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